Yes, that's my assumption, and here's why. One of the official reason for BLU to be excluded from matchmaking is the risk of missing some spells and being kicked for it. Everytime this is mentionned, you have people rightfully arguing that current jobs could technically skip their job quest and missing some skills. But, since no other job has that type of restriction (Like, you must do your job quest of the appropriate level for the duty) , "not doing what you should have done" is apparently not enough. So, we could suppose it's about choices then ? Right now, the only things you can "choose" are your role skills and it wasn't reason enough to restrict someone from matchmaking, even if some of them are mandatory. Probably because you can change them even in Duty ? (Well, it's not an issue anymore, but it probably has more to do with several role actions being useless, so that there isn't really any choice here.) The other reason could be that some spells have a very very low learn rate, enough so that you can't expect every BLU to have them, with the same end result.
My guess is that we won't have to wait that long. Like you said, they have most of SH content planned...alongside BLU. So, that content can be designed for potentially having a BLU in party wthout completely falling apart, while SB content can't. Also, some skills can be less and less broken the higher the cap is (Like my idea of a lvl000 needles). Also also, if their goal was simply to not break meaningful content in 4.5, a lvl60 BLU would have been ok. I still think BLU is restricted to lvl50 because some players still don't have any expansion for them to still be able to play BLU. Once you go into expansion level caps, 60, 70 or 80 is not that different. But yes, all of these are only guesses, and we'll have to wait to confirm/deny them.
Frankly, once you use premade parties, you can really expand the customization. As a leader, you ask for a specific build, and if someone doesn't match that build, they won't join, or they ask if they can join what that other build, etc...so, more communication and less "Oh, crap, I ended with someone useless".
And that player will get the usual reponse with "We can't judge different game style".
Yes, because nothing suggest that there will be. The spellbook doesn't show any lvl for the spells, and we know you can learn a specific spell from different levels of the same enemy type, with higher level giving you a higher chance to learn. And even with that, you'd still have the possibility of learning and using not having the same requirement (Like Role Actions) and, even if learning and using both have the same level requirement, you'd still have the issue of having more spells learned that what you can use, which brings us back to the first topic of wether or not you will be able to change your spells in duty.
So, in the end, we have a lot of unknown factors to ask for BLU to already be changed.



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