Results -9 to 0 of 234

Threaded View

  1. #11
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    My issue with Eureka is that frankly for the amount of money and development time being spent on it they don't seem too sure how to /actually/ make it work. Anemos was a decent success in spite of itself because everyone ignored the way the developers wanted us to grind and sought other ways to have our fun. Then when Pagos came out it was as if whomever has been pushing Eureka on the development team was having a full blown tantrum for people not enjoying the content /their way/. The same thing occurred with Diadem and while I know some people have enjoyed every step of this long and blown out process, when the vast majority of players resoundingly seem unenthused by your content I'd struggle to call it a success. At least with things like Ultimate it's basically reskinned and reused assets that couldn't have cost very much to offset the fact that a fraction of the playerbase will ever set foot inside of it.

    I just want the Diadem tantrum to end. Barely anyone liked it when Diadem came out, nor when they 'fixed it' towards the end of Heavensward. Anemos was probably the happiest people have been with the content and that was because they could get around the frankly silly ways the development team thought it should be played. Then in Pagos it became clear that instead of capitalizing on what made Anemos work for a good portion of the populace, they were upset with us and focused on the fact that people weren't playing the last stage /correctly/. Even if Eureka and content like it could eventually be polished into something the majority of players would enjoy I don't trust this current team on FFXIV to be able to do it. Not when they're so laser focused on implementing what they think players should like instead of actually considering the tastes of their consumers and adapting accordingly.
    (24)
    Last edited by Enla; 11-07-2018 at 03:34 AM.