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  1. #11
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Okay, but... numbers generate gameplay.

    Do you dislike current Warrior gameplay, because it doesn't often enough encourage frequent enough or long enough uses of Defiance?

    If not -- if you enjoy the gameplay -- that is the gameplay the numbers have created. Tuning is part of gameplay. It doesn't bar options entirely, but it does have a heavy-handed influence on the when and where of each.
    probably my fault to dont formulate the question properly.

    the endless comparation of tank stance vs dps stance performance its what bring us here i agree with that, im not asking why tank stances feels awful to play i know that by first hand, thats why im a cleary supported of removing it or rework it complety, again the question is why WAR, the job with less punishment mechanically and with the stronger tank stance of the game it feels in particular boring when is locked on defiance when DRK and PLD are just worse in everything, what make it particulary boring compared to the others when nothing changes except your numbers like the other 2.
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    Last edited by shao32; 10-29-2018 at 12:16 AM.

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