Quote Originally Posted by Caiht View Post
I honestly agree with this. Every other mmo gets it better then we do here. A tanks job is to tank. If not you are just a dragoon with more health. They have no purpose being a dps and it seems to only be causing everyone more stress.
Tanking and dpsing are not mutual exclusive, a tank can dealt a big chunk of damage and don't create any stress on others if being played properly and that's pretty fine, the problem is tanking itself is easy and when you cover that you only have to do dps and tank stances are in the way.

Quote Originally Posted by Kyrph View Post
I think what it boils down to that the stances brings to the table is choice and skill capping. I mainly play WAR so most of what I am saying comes from that perspective. It is perfectly fine if you want to play the tank role solely as a defensive tank by staying in tank stance throughout a dungeon or boss so you barely take any damage and never have to worry about enmity problems. However by giving the tanks a dps stance as well, you open the opportunity for players that choose to try to maximize the role a bit further by putting out a decent amount of damage as well. I don't see the problem with that at all and why people argue that tanks shouldn't do damage is beyond me when it is very rewarding to properly stance dance and push a lot of damage to help kill things quicker. Although I do believe the stances could be worked on a bit more so that stance dancing feels a bit more fluent I do not believe they should get rid of stance entirely and anyone that plays a tank shouldn't want that as well.
It will be true if turtle tanking offer equivalent benefics to agresive tanking, they don't, agresive tanking offers a lot more benefict to the party transforming this choice to good play vs poor play, there is no stance Dancing, or you stay out or you stay in, the middle ground is almost as bad as staying full stance on, it's not fine being defensive when you can do a lot more with using your tools properly and pusing you dps further with that, choices never work in mmos, the only way to make tanks work better is letting be defensive and dealt a good chunk of damage (properly balanced of course with DPS) so everyone will be happy and the role will be more straight forward, not like now where turtles hurt themself and they party's for this poor desing.