

This is a very subjective definiton...and a wrong one.
Also it judges the person and not the level of play.
Do you have any objektive criteria?
Last edited by Legion88; 10-11-2018 at 02:19 PM.
Objectively, if a player acts like a bad person, they are bad yes. I don't have unreasonable expectations of pugs. All I expect is that they manage to clear it, depending on the content I May or may not expect them to clear with minimal trouble. and I wont shame someone if they fail to live up to those expectations. worst case scenario I apologize and leave the queue, eating a penalty if I have to.

Knowing how to play your class at level 70 is unreasonable now? No wonder there's so many trashy, greedy, bad players. Most of them probably think they're good because they got carried and don't even bother taking the advice people do give them like your mystic shield lob spammer.


So you use the evil part of bad? Just a subjective feeling?
Again no proper objective criteria and you're focusing on the person not the player.
So here we are the same.
And here we differ.
I expect them to know and perform at least their basic job mechanics and basic content mechanics dependent of the content.
I don't shame anyone either. I will state that he is not performing on a level fitting for the content and will ask if he will improve or not. If he declines by word or action i will get rid of this player.
Worst case.
You see we are not as different as you may think but i have reasonable objective criteria and expectations i can fall back on judging others, while you more or less just use your feelings and subjectivity.


Yes / no. I expect them to know their class, aye. I do not expect them to know all mechanics if the content is still relatively fresh or of they are new.
Savage/ex excluded for obvious reasons, if you want to go in blind, do so with a static of like minded people but don't waste 7 other peoples time while they watch you learn the ropes.





Most people should be aware of a few things by lvl 70, and this includes the following:Yes / no. I expect them to know their class, aye. I do not expect them to know all mechanics if the content is still relatively fresh or of they are new.
Savage/ex excluded for obvious reasons, if you want to go in blind, do so with a static of like minded people but don't waste 7 other peoples time while they watch you learn the ropes.
1. Stacking markers
2. Various AoE types to dodge and take away from other players
3. Killing adds
4. At least a dozen different enemy abilities like meteors and certain knockbacks
5. Character placement for optimal rotations, like not standing in front of a boss which requires a tank unless they're unleashing an attack behind them.
If people aren't familiar with ANY of these...they have no business is higher end content, and should make sure they get themselves acquainted before they try. That doesn't make them bad, per say, that just makes them oblivious. And yes, I still see people running away with stacking markers, avoiding meteors and eating cleaves.
Last edited by Vahlnir; 10-11-2018 at 04:11 PM.


Dungeons, normal 8mans and 24mans are not "higher end content".
They are the content in which people are supposed to learn.
Not everyone raided in a past expansion, you would be surprised to how little mechanics you are exposed to while leveling, esp if you get thrown into a run with groups that steamroll the older content.





But the mechanics I specifically mentioned are not exclusive to 4, 8 or 24 man content. These are basics that, yes, are brought up even during the leveling process.Dungeons, normal 8mans and 24mans are not "higher end content".
They are the content in which people are supposed to learn.
Not everyone raided in a past expansion, you would be surprised to how little mechanics you are exposed to while leveling, esp if you get thrown into a run with groups that steamroll the older content.


Basic content mechanics are not duty specific.Yes / no. I expect them to know their class, aye. I do not expect them to know all mechanics if the content is still relatively fresh or of they are new.
Savage/ex excluded for obvious reasons, if you want to go in blind, do so with a static of like minded people but don't waste 7 other peoples time while they watch you learn the ropes.
It's such things like staying out of AoE markers because they do unnecessary damage to you and can have other sideeffects, stack for stack markers, don't spread the party unnecessary/without reason, using AoEs on 4-5+ mobs, depending on job.
I'm not talking about duty specific mechanics, strategies and tactics, i'm talking about the basics for every duty.
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