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  1. #1
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by van_arn View Post
    My opinion is backed up by my personal ability to bail on whatever I wish, with full confidence in Square not able to doing anything against it without harming the queues that actually need help. They could go as far as to disable the withdraw option ingame and I'd just alt+f4.
    Go ahead and do it, as I said repeatedly. Make SE know that you don't want to run them. But, according to what I've read, people like you are already bailing from these duties, and other ones are not even queueing. Yet the queues there aren't that terrible, aren't they? If you want to prove something, do it. Don't just make your opinions seem fact, without any actual data to prove anything.

    Quote Originally Posted by van_arn View Post
    Your opinion is nothing more than a whine about what you think I should do as a mentor, and that ultimately isn't actionable.
    I'm not whining, and it's not my opinion either. I'm still waiting for you to acknowledge the tank example that I provided, because it's exactly the same case of someone taking something, and ignoring how it was intended to be used because they're such special snowflakes.

    Quote Originally Posted by van_arn View Post
    As for East vs West, the game is marketed and released in the west so they're going to get judged by the west. That is fine. And it's great they learned from their mistakes!

    What isn't acceptable is they've failed to correct their two greatest, self-admitted, mistakes for five years. That's just not acceptable, no matter where you're from. It reeks of negligence or incompetence. Wallpapering over the crap smeared on the wall with incentives doesn't fix the underlying crap smeared on the wall.

    I expect them to provide a dungeon worth rerunning on its own merits. Castrum/Praetorium, but Square's own admission, are not.
    Yes, that was their fail, and I've been saying that for years. If they had fixed it as they should, a lot of new players wouldn't have had their experiences ruined. And we wouldn't have all this MSQ drama time and again. But, while I'm the very first one to criticize SE (I'm not happy at all about a lot of things that they do, and it's not a secret), I'm not that blind to not see that the community is at fault of a lot of things, too.

    But I have a question for you. If they made them soloable, as even I suggested, you wouldn't have the MSQ roulette anymore. Isn't it easier to just ignore it now, as if that change was already made? Why do some people keep whining about the MSQ roulette?

    EDIT:

    Quote Originally Posted by SixtyLove View Post
    I think, Yshnal, that you also need to step back and remember that SOME of your points in this thread are also on the side of opinion rather than that of facts. You can tell me that I'm wrong, and point me in the direction of the in-game smith npc and wax lyrical about the way in which Yoshi-P wanted the mentor system to work and how he 'expects' mentors to behave, but the truth is that if all of that was correct and a formal expectation then they would do more to ensure that mentors pick up the slack by monitoring all mentor in-game behaviour, content completion and overall conduct; with a penalty for those who don't help others, drop from low level content constantly and are rude/aggressive to sprouts by adding a penalty such as a loss of the crown/status. They don't, because they are all to aware that every single mentor is unique and different, we all have different play styles and playable time periods per day due to RL commitments and in-game commitments (raiding, FC grouping etc) and you can't expect people to spend their 2 hours per day doing nothing but help others, especially if Praetorium alone takes 45mins due to cutscenes.
    No, they don't because they don't want to (or can't) devote the manpower that doing that would need. The amount of tickets that that would create would be higher than mount Fuji. That's why they rely on the community (rightfully or wrongly), and that's why we have the kick option for the NN, for example.

    Quote Originally Posted by SixtyLove View Post
    As someone who recently became a mentor, I do what I can to help people in the free time that I do have, and I will always help where needed, and I try to be the first to give tips and advice during content runs. I haven't done a run of MSQ since December 2017, mainly because at present I don't need the poetics tomes, so it's irrelevant to me in terms of the buffed rewards. In the 30-45-60mins one of those two MSQ dungeons can take, I can help other players who also need help to get through something else instead. I did Sohr Khai, Amdapor HM and Byakko NM today all in under one hour helping at least four new players (1 each in Sohr Khai and Amdapor HM, 2 in Byakko NM) which when I think about that vs MSQ roulette, feels like a much better usage of my time, and on some level is more productive overall. The choice to not run MSQ roulette, or dropping if gotten via mentor roulette (is this even a thing? I still have 3 trials left to clear for mentor roulette unlock so idk offhand) doesn't make someone a 'bad mentor' because we all have our limits, and I can understand someone not really wanting to spend so much time clicking through cutscenes they have either seen many times before, or have no interest in.
    As I said, and you must've read it, they're free to drop from these duties. But they were fully aware that they could get them when they queued, so they shouldn't complain. When I'm not in the mood of doing something I just don't take the risk to maybe have to do it, and much less if I can affect someone else. I think that that's common sense.

    Quote Originally Posted by SixtyLove View Post
    Also, in regard to 'policing us' I wouldn't say that adding unskippable cutscenes was a way to police older players or mentors. I believe it was more an incentive for new players to form their own groups with other sprouts and to get those who don't mind/enjoy the cutscenes running that content, with a nice bonus of tomes and gil/exp for those who also want to run it. People just took it as SE reprimanding speedrunners for making sprouts skip, when truthfully no-one can make someone skip the cutscenes. They were likely aware that a good portion of the playerbase would avoid that particular roulette once unskippable cutscenes became the meta for it, and that's because the whole unskippable cutscenes thing was meant for those who enjoy that sort of thing. The only ones to blame once that content becomes truly dead are Yoshi-P and his team, its needed an overhaul for a long time now.
    It was, in fact, due to how people behave in there towards newbies. So, yes, they put that restriction in the duty finder because of that. When you add to it that the devs themselves were surprised that that was happening in the NA/EU servers, it's just a matter of doing 1+1. It's similar as to why we got so many doors in the dungeons due to how some people didn't like the extreme speedruns (and that's coming from someone that misses being able to pull everything up to the boss' room when running them with friends, but I understand that it caused too much trouble in the DF sometimes).
    (1)
    Last edited by Yshnal; 10-11-2018 at 08:50 AM.

  2. #2
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Yshnal View Post
    Yet the queues there aren't that terrible, aren't they? If you want to prove something, do it. Don't just make your opinions seem fact, without any actual data to prove anything.
    I actually helped a few sprouts with giving them faster queue as a tank (they where DPS and +1 hour in queu). Yes DPS queues have always been bad but MSQ roulette has been even worse after the change most of the time, many people are not running it anymore and many people with the crown (including myself, mostly because I do not wish to associate myself with quite some mentors in this game) wish to hide that crown and do not want to use mentor roulette.

    I even queues a few times as DPS during nighttime in the EU for this roulette and had been in the queue of longer then 5 hours when I eventually closed my PC and went to bed.

    This is unacceptable on SE's part, even more knowing they always like to say that they have 14 million players which most of that numbers are bots and people that no longer play but for some reason they forget to mention that.
    removing this MSQ for requirement to progress into game or make it solo-able would been acceptable changes. But alas they have to push more people into buying story skip pots in the mog station for more cash I guess.
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    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.