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  1. #41
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    You can pull the ethernet cord out of your PC and plug it back in, you get a DC, log back in and voila no cut scene and you can continue.
    Of course you're still screwed if nobody else does this though.

    ^ This was possible when they first made the changes to MSQ. I'm not sure it's possible anymore.

    Though I do not recommend ever running it again, if you're doing mentor roulette either put up with it or leave. For XP purposes the best way is to spam PoTD 51-60 untill you get lvl 50. At lvl 50 you do (in order) lvl 50-60 (this can take around 20 minutes, when you're inside the dungeon you use the Squadron Battle Manual for +15% XP on 2 hours duration), > lvl dungeon > alliance raid > trial. Most of the times your Squadron Battle Manual will still be up for a few minutes after you finish the last trial roulette, you have to do 50-60 first since that takes the longest and you don't want those 20 minutes wasted on your XP buff timer.

    ^This is during peak time, I've used to do this for quite some time every evening after work, takes around 2 hours though. During the waiting in queue's I either lvl my magikarp on pokemon on my 3ds or play some Switch game.

    Now I took a break before HoH was released and I haven't done it since I'm back so I'm not 100% sure how the XP is in there. Maybe that's the new spam to do after getting lvl 60.
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #42
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Fynlar View Post
    No, what I want are the 2000 mentor roulette clears for the mount.


    You can drop the pointless lecturing. I've made my stance clear. This was a boneheaded change on SE's part and this is my way of protesting it.


    I'm also not going to just stop progress on getting my mount just because they ruined 2 dungeons out of the hundred+ things on the roulette.





    {That's too bad.}


    The dungeons are a joke, they can probably be cleared with a light party with how overgeared they are nowadays. I'm not needed there and I sure don't need to waste close to an hour of my time in there when most other things on the roulette can be cleared in 20 minutes or less.
    I'm not lecturing you, I'm telling you the facts. Mentorship is not for that, period, and the rewards are there as that, as a reward for doing that job so that you get something out of it other than just helping someone, as a "thank you". You can use it as you please, but then you have absolutely no right to complain when you are not using it as intended. You can like it or not, but that doesn't change that you are a bad mentor. Good mentors even take their crowns off when they aren't in the mood of helping, but there's a reason as of why the mentor roulette forces you to turn it on.

    As for what mentorship is for, yes, we exist to help when we can, however we can. But if you do something like going into the mentor roulette you're agreeing to get into absolutely any duty. As I said, it even forced you to turn your mentor status on, so it's clear that you have to go with a helpful and patient attitude in there. Also, other than help, remember that mentors are supposed to be an example of good etiquette (if you don't remember that part, I kindly ask you to talk with the Smith again). The behavior shown up there is not good etiquette, at all.

    Also, joining and then leaving the duty if you don't like what you got means that you potentially took the spot of someone else that then had to wait more to get in there. I know that this way of thinking is not popular in the west nowadays, but your time is not worth more than that of someone else.

    And, for everyone else, I repeat it: You are NOT forced to do the MSQ roulettes. There's no exclusive rewards, and there's more optimal ways to get these tomes and exp. Just don't run them, and if you are truly needed there as you seem to think, SE will do something. It's as easy as that.
    (6)

  3. #43
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Gemina View Post
    This roulette is all allowing first timers experiencing the story as intended.
    before the change : the first boss dies before the room is closed or 2-3 second after, while the firsttimer is in cutscene. He didnt see anything from the fight.

    After the change : the first boss dies before the room is closed or 2-3 second after, the first timer did see the boss had a healthbar... and that he is useless as fight.


    So, now it is experiencing fight as intended? the story is not only seeing cutscene + healthbar... The Nero fight is nothing now, he dies before the 3rd hand (sometime before the 2nd) you can ignore all kind of mechanics. except the begining of ultima due to the -99% damages. Before the change, when we had the "newbie bonus" we knew there was a new guy. yes he didnt see all the speed run strategies to do trashs faster, (aka PACK THEM ALL) and didnt see the boss being killed faster that the time needing to take a drink. But most of time, (all except when they were silly guys) we did wait for some specific time, like entering nero fight, gaius, ultima. or even Livia for the other dongeon. Some people made sure the newcomer find how to go after first castrum boss (staying near the thing to click on) etc. . .

    What they did miss was the fights, that was a little impressiv when we were less than 50 ilvl average... (impressiv for some fight... because in castrum except livia... meeeeeh) but dont have anything to show now. They die without showing even one mechanic. Even Ultima, dont show anything of his skills... And with 7 people ilvl 110 (if i dont do mistake) it is nothing surprising... Would prefer being able to skip CS and do some trash while the newcomer watch CS and have "real" boss fight because we are ilvl 60, than what we have now... i would prefer this in the name of "experiencing the story as inteded"

    I would have more fun personnally also... because raping boss like we do is nothing fun... for us old players or for the newcomer...

    (and the best thing "for the newcomer to experience the story" would be having both bosssfight longer than 20 seconds AND no skipping CS. )
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  4. #44
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yshnal View Post
    I'm not lecturing you, I'm telling you the facts. Mentorship is not for that, period, and the rewards are there as that, as a reward for doing that job so that you get something out of it other than just helping someone, as a "thank you". You can use it as you please, but then you have absolutely no right to complain when you are not using it as intended. You can like it or not, but that doesn't change that you are a bad mentor. Good mentors even take their crowns off when they aren't in the mood of helping, but there's a reason as of why the mentor roulette forces you to turn it on.

    As for what mentorship is for, yes, we exist to help when we can, however we can. But if you do something like going into the mentor roulette you're agreeing to get into absolutely any duty. As I said, it even forced you to turn your mentor status on, so it's clear that you have to go with a helpful and patient attitude in there. Also, other than help, remember that mentors are supposed to be an example of good etiquette (if you don't remember that part, I kindly ask you to talk with the Smith again). The behavior shown up there is not good etiquette, at all.

    Also, joining and then leaving the duty if you don't like what you got means that you potentially took the spot of someone else that then had to wait more to get in there. I know that this way of thinking is not popular in the west nowadays, but your time is not worth more than that of someone else.

    And, for everyone else, I repeat it: You are NOT forced to do the MSQ roulettes. There's no exclusive rewards, and there's more optimal ways to get these tomes and exp. Just don't run them, and if you are truly needed there as you seem to think, SE will do something. It's as easy as that.
    Your opinion of who is good or bad as a mentor ultimately doesn't mean anything. You're welcome to do what you feels right for you, but you're under no obligation to run anything you don't want NOR can Square force you to run anything you don't feel like running. Nor do you have the authority to tell other mentors how to mentor.

    If this results in collapsed parties due to EX popping in mentor roulette, or players being unable to progress, that's Square's fault for including content in the roulettes that encourages parties to collapse. It is not the players' or the mentors' problem Square leaves their content to die.
    (2)
    Last edited by van_arn; 10-11-2018 at 03:08 AM.

  5. #45
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by van_arn View Post
    Y
    If this results in collapsed parties due to EX popping in mentor roulette, or players being unable to progress, that's Square's fault for including content in the roulettes that encourages parties to collapse. It is not the players' or the mentors' problem Square leaves their content to die.
    It hasn't seemed to cause too much of a roadblock for that MSQ portion so far, so I'd wager there's enough players out there that see the extra rewards as worth it for the required time.

    Certainly enough players to offset those of you whining that you can't skip anymore.
    (3)

  6. #46
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Berethos View Post
    It hasn't seemed to cause too much of a roadblock for that MSQ portion so far, so I'd wager there's enough players out there that see the extra rewards as worth it for the required time.

    Certainly enough players to offset those of you whining that you can't skip anymore.
    It obliterates EX parties, and the incentives are enough in MSQ roulette to let the feebleminded keep running it for their farmville-like free daily "progress."

    Doesn't change the fact that the MSQ dungeons are overnerfed and a laughable immitation of their intended design, nor does it change the fact that I refuse to do them as mentor or as a roulette. That's terrible design is Square's failure, as is the manipulative behavior of wallpapering over a crappy dungeon with incentives to bribe people to run them.
    (0)

  7. #47
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by van_arn View Post
    Your opinion of who is good or bad as a mentor ultimately doesn't mean anything. You're welcome to do what you feels right for you, but you're under no obligation to run anything you don't want NOR can Square force you to run anything you don't feel like running. Nor do you have the authority to tell other mentors how to mentor.

    If this results in collapsed parties due to EX popping in mentor roulette, or players being unable to progress, that's Square's fault for including content in the roulettes that encourages parties to collapse. It is not the players' or the mentors' problem Square leaves their content to die.
    Again, it's not my opinion. It's the description of what being a Mentor means, and what's expected from us. You can check it on the Smiths, as I've pointed out several times now, as they insist on all that. And, as I said several times too, you're free to do as you wish, but then you have no right to complain. What you're doing is kinda like a tank saying "no one, not even SE, can tell me how to play a tank. So I'll go into duties as one but I won't tank anything. And I want my mounts!". People won't take that kindly, and they'll rightfully tell you that you're a terrible tank.

    Also, no one is forcing any of you to run anything. You're doing it by yourselves. No one is misguiding you in what you'll get into, you're fully aware of what kind of duties you can get on each roulette. Will you complain, too, that the raid roulette puts you into raids? Because what you're doing is as stupid as that, and I'm not saying this trying to insult you, but this whole situation about the MSQ.
    (5)

  8. #48
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yshnal View Post
    Again, it's not my opinion. It's the description of what being a Mentor means, and what's expected from us. You can check it on the Smiths, as I've pointed out several times now, as they insist on all that. And, as I said several times too, you're free to do as you wish, but then you have no right to complain. What you're doing is kinda like a tank saying "no one, not even SE, can tell me how to play a tank. So I'll go into duties as one but I won't tank anything. And I want my mounts!". People won't take that kindly, and they'll rightfully tell you that you're a terrible tank.

    Also, no one is forcing any of you to run anything. You're doing it by yourselves. No one is misguiding you in what you'll get into, you're fully aware of what kind of duties you can get on each roulette. Will you complain, too, that the raid roulette puts you into raids? Because what you're doing is as stupid as that, and I'm not saying this trying to insult you, but this whole situation about the MSQ.
    Doesn't matter what the Smiths say, either, because nobody pays attention to that anyway. Not even Square.

    Mentor's just a dumb crown thing that means something different to every person. The roulette is only another roulette with high requirements, and as just another roulette you have the option to bail or votekick as you personally see fit.

    You can go on and on about what you think Mentor should be based off of what Yoship wishes and hopes for, but hopes and dreams mean nothing against the practical truth of the design itself. The practical truth of dungeon and tank design means, if the tank doesn't tank then they get kicked because the healer probably just died.

    That practical truth is if someone's cleared every bit of content available in the game, they're wasted on Praetorium or Castrum. The other practical truth is even if one can avoid Castrum/Praetorium by avoiding the MSQ roulette, that doesn't make these quality dungeons. Square's failed them both by overnerfing the combat encounters and requiring far too many cutscenes, and -- even if they can be avoided -- they need to be decommissioned or reworked. Increasing incentives does not magically make these poor design decisions good; they're still garbage.

    Heck, if they're going to require cutscenes and provide incentives that's fine-- just restore their former difficulty. As things stand, though, it's straight trash from beginning to end, and their easiest way out is to remove them entirely.
    (1)
    Last edited by van_arn; 10-11-2018 at 07:14 AM.

  9. #49
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by van_arn View Post
    Doesn't matter what the Smiths say, either, because nobody pays attention to that anyway. Not even Square.

    Mentor's just a dumb crown thing that means something different to every person. The roulette is only another roulette with high requirements, and as just another roulette you have the option to bail or votekick as you personally see fit.

    You can go on and on about what you think Mentor should be based off of what Yoship wishes and hopes for, but hopes and dreams mean nothing against the practical truth of the design itself.

    That practical truth is if someone's cleared every bit of content available in the game, they're wasted on Praetorium or Castrum. The other practical truth is even if one can avoid Castrum/Praetorium by avoiding the MSQ roulette, that doesn't make these quality dungeons. Square's failed them both by overnerfing the combat encounters and requiring far too many cutscenes, and -- even if they can be avoided -- they need to be decommissioned or reworked. Increasing incentives does not magically make these poor design decisions good; they're still garbage.
    That's your truth, or your opinion, if you want. I gave you examples of similar attitudes that I'm sure that even you would be against. Just because you want to play something a certain way, against it's design, it doesn't mean that everyone else has to accept it.

    Also, people truly interested in using their mentorship, and not in just wearing an "honor badge", read all that text. Just because you didn't that doesn't mean that everyone else didn't, either. In fact, from what I see on the Novice Network it would seem that you're a tiny minority, thankfully.

    Only truth up there is that the dungeons were badly designed... for the west. As I said years ago, SE didn't think about the cultural differences and about how selfish or self-centered the western playerbase is. That was their fault, yeah, and they learned from it (even if sometimes they still make similar mistakes related to those differences).

    And about the rewards, plenty of people run the MSQ roulette because it's worth it for them to do it. They can do it while half busy, or when they want to be relaxed while still playing and advancing, and all that exactly thanks to the resons that you stated. For those people these rewards are actually more than nice. If want to play more actively, do something else.

    To finish this, I'll say something: if you hate being treated like children, don't act like one. It's sad that SE has to make changes to "police" us so that we stop making other people's experience worse. Notice how all these issues are exclusive to us.
    (2)

  10. #50
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yshnal View Post
    That's your truth, or your opinion, if you want. I gave you examples of similar attitudes that I'm sure that even you would be against. Just because you want to play something a certain way, against it's design, it doesn't mean that everyone else has to accept it.

    Also, people truly interested in using their mentorship, and not in just wearing an "honor badge", read all that text. Just because you didn't that doesn't mean that everyone else didn't, either. In fact, from what I see on the Novice Network it would seem that you're a tiny minority, thankfully.

    Only truth up there is that the dungeons were badly designed... for the west. As I said years ago, SE didn't think about the cultural differences and about how selfish or self-centered the western playerbase is. That was their fault, yeah, and they learned from it (even if sometimes they still make similar mistakes related to those differences).

    And about the rewards, plenty of people run the MSQ roulette because it's worth it for them to do it. They can do it while half busy, or when they want to be relaxed while still playing and advancing, and all that exactly thanks to the resons that you stated. For those people these rewards are actually more than nice. If want to play more actively, do something else.

    To finish this, I'll say something: if you hate being treated like children, don't act like one. It's sad that SE has to make changes to "police" us so that we stop making other people's experience worse. Notice how all these issues are exclusive to us.
    My opinion is backed up by my personal ability to bail on whatever I wish, with full confidence in Square not able to doing anything against it without harming the queues that actually need help. They could go as far as to disable the withdraw option ingame and I'd just alt+f4.

    Your opinion is nothing more than a whine about what you think I should do as a mentor, and that ultimately isn't actionable.

    As for East vs West, the game is marketed and released in the west so they're going to get judged by the west. That is fine. And it's great they learned from their mistakes!

    What isn't acceptable is they've failed to correct their two greatest, self-admitted, mistakes for five years. That's just not acceptable, no matter where you're from. It reeks of negligence or incompetence. Wallpapering over the crap smeared on the wall with incentives doesn't fix the underlying crap smeared on the wall.

    I expect them to provide a dungeon worth rerunning on its own merits. Castrum/Praetorium, but Square's own admission, are not.
    (1)
    Last edited by van_arn; 10-11-2018 at 07:51 AM.

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