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  1. #10
    Player
    SixtyLove's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    37
    Character
    Ren Luxada
    World
    Zodiark
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Yshnal View Post
    Snipple~
    I've been reading both of your posts and have been trying to see both sides of your arguments, and I can, for all intents and purposes see where both of you are coming from.

    I think, Yshnal, that you also need to step back and remember that SOME of your points in this thread are also on the side of opinion rather than that of facts. You can tell me that I'm wrong, and point me in the direction of the in-game smith npc and wax lyrical about the way in which Yoshi-P wanted the mentor system to work and how he 'expects' mentors to behave, but the truth is that if all of that was correct and a formal expectation then they would do more to ensure that mentors pick up the slack by monitoring all mentor in-game behaviour, content completion and overall conduct; with a penalty for those who don't help others, drop from low level content constantly and are rude/aggressive to sprouts by adding a penalty such as a loss of the crown/status. They don't, because they are all to aware that every single mentor is unique and different, we all have different play styles and playable time periods per day due to RL commitments and in-game commitments (raiding, FC grouping etc) and you can't expect people to spend their 2 hours per day doing nothing but help others, especially if Praetorium alone takes 45mins due to cutscenes.

    As someone who recently became a mentor, I do what I can to help people in the free time that I do have, and I will always help where needed, and I try to be the first to give tips and advice during content runs. I haven't done a run of MSQ since December 2017, mainly because at present I don't need the poetics tomes, so it's irrelevant to me in terms of the buffed rewards. In the 30-45-60mins one of those two MSQ dungeons can take, I can help other players who also need help to get through something else instead. I did Sohr Khai, Amdapor HM and Byakko NM today all in under one hour helping at least four new players (1 each in Sohr Khai and Amdapor HM, 2 in Byakko NM) which when I think about that vs MSQ roulette, feels like a much better usage of my time, and on some level is more productive overall. The choice to not run MSQ roulette, or dropping if gotten via mentor roulette (is this even a thing? I still have 3 trials left to clear for mentor roulette unlock so idk offhand) doesn't make someone a 'bad mentor' because we all have our limits, and I can understand someone not really wanting to spend so much time clicking through cutscenes they have either seen many times before, or have no interest in.

    The only 'bad mentors' are the ones who don't help people, spam the NN with rude comments/unwarrented erp and are rude and agressive towards returners and sprouts. Most mentors are doing their best with the time they have, so cut us all some slack. I don't think it's classy of you to generalise a majority of mentors as bad just because they don't like reading a bunch of boring in-duty cutscene text because it has been forced that way. A mentor who wants to use their mentorship does so by actively helping people in many different ways, not by sitting at their PC/PS4 reading cutscene text in a 5+year old duty for the 1000+ time they have run it. There are arguments both ways here, try to be a little more objective.

    Also, in regard to 'policing us' I wouldn't say that adding unskippable cutscenes was a way to police older players or mentors. I believe it was more an incentive for new players to form their own groups with other sprouts and to get those who don't mind/enjoy the cutscenes running that content, with a nice bonus of tomes and gil/exp for those who also want to run it. People just took it as SE reprimanding speedrunners for making sprouts skip, when truthfully no-one can make someone skip the cutscenes. They were likely aware that a good portion of the playerbase would avoid that particular roulette once unskippable cutscenes became the meta for it, and that's because the whole unskippable cutscenes thing was meant for those who enjoy that sort of thing. The only ones to blame once that content becomes truly dead are Yoshi-P and his team, its needed an overhaul for a long time now.

    I maintain what I said earlier in the year (Jan?/Feb?) that if you don't like being unable to skip the cutscenes then don't run that content, their are other ways to get exp and poetics tomes, but if you like it then go ahead and run it. I still hope that they relent and overhaul those two particular duties at some point.
    (2)
    Last edited by SixtyLove; 10-11-2018 at 08:31 AM.