Page 9 of 19 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 183
  1. #81
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,355
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    I enjoyed both Eureka and Diadem, but if they're gonna put this type of content in, I don't want it to be taking away as many dungeons as it is, cause it's really making things feel stretched. I do prefer new dungeons to this.

    The content is fine as an option, and I enjoy it but they need to be adding so much more.
    They make steps forward and then steps back.

    Diadem would have been fine second time around if it had the same queue system as Eureka, so every time people bailed I didn't have to worry about not having a party for the emergency missions or farming, cause other than gathering you CAN'T do anything alone.

    and I loved Anemos. It made capping my characters weekly much faster than doing dungeons. But there is very little to do in there. Were should have been crafting options in there, more stuff for parties and solo players like maps and leves, something to bring the map to life other that monster zergs and NMs.

    Pagos I was fine with in the start, but the light grind is such a miserable drag. Had it just been like Anemos I'd have been ok. I love the map, but it feels like some of the aetherytes are too highly gated. Getting to level 35 doesn't feel nearly as rewarded as it did to getting to 20 in Anemos.

    They should have found a way to make the relic something that you could do faster in Eureka but also gave us a way to do in in the over world. Make people that didn't wanna do Eureka do it the old way, Fate grind, light grind in dungeons and raids etc.

    I'm fine with this content as an option, but not as a replacement to other things, and it really needs so much more meat to make it better.
    (3)
    Last edited by Anarnee; 09-15-2018 at 09:36 AM.

  2. #82
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reynhart View Post
    The Eureka weapon is exclusive to Eureka as the Savage weapon is exclusive to Savage. You still have the tome weapon if you want a strong weapon that doesn't require you to do a specific content.
    And this is what makes it not a relic. With all relics before you had different ways or at least some variety in your quests. But now you are forced into a long designed instanced content with 0 variety. The only reason it didn't die already is because SE threw the "relic" into that and people took the bait.
    (10)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  3. #83
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by HiroesX81 View Post
    All youve said is "It sucks, I dont wanna do it and the people I know dont wanna do it either". Thats not enough basis for them to end the whole thing. Theyve already said were getting two more areas. And every time I personally go in all I see is full instances of people farming, BARELY any complaints. So far its your word against mine. And I dont sound like im complaining. :P Nobody would listen to any of you. And the fact that theyve gone this long without adressing it is proof.
    What are you talking about? My word against yours? I mean...yeah, I guess? You personally enjoy it? That's fine, do you. Enjoy it. But just realize that there are loads of other players who strongly dislike it. And you're right, simply complaining may not change the devs minds, so perhaps if participation numbers dwindle down, that will finally get them to listen. Something like that, I wouldn't mind at all. Seems like that would be the only way for the devs to stop producing this type of content. I don't see why you are taking some sort of issue with the fact that I, as well as so many other people, hate this content. Should we be forced to enjoy this? Should we not be allowed to issue out mass complaints because a whole lot of us take issue with this type of super grind that continues to come back over and over again?

    Quote Originally Posted by Marcellus_Cassius View Post
    Thats fine I rather not waste time. Unlike you, I live and let live.
    So...essentially, when you offered up a subtle rebuke by saying you'd complain about something that you don't like in response to my complaint, and I told you to go ahead and do it...you respond with a passive aggressive snipe? Hm. Seems legit. Not everyone is going to like certain content, and some people, such as myself and clearly many many others, are going to speak up about it. It just so happens that a lot of people just simply dislike this - so we speak up about it, very loudly. I'm failing to see what the issue is.
    (17)

  4. #84
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by HiroesX81 View Post
    And every time I personally go in all I see is full instances of people farming,
    1 pagos instance = 144 account at once.
    Europe = thousands and thousands and more account...

    If instances were not full... it would have been not only a fail...


    And not because people are farming this without speaking (or complaning H24) that people like this...
    I did farm atmas
    Animus
    Nexus
    Novus

    and dislike all... didnt spam "i hate this" but didnt change the fact i did things i dislike... Like people farming eureka now...
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  5. #85
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Delete Pagos.

    I had motivation to run Anemos because I was making guaranteed progression while leveling and post-leveling. Pagos entirely loses that sense of definite progress after Lv35 because light is RNG, when light has NEVER been an RNG aspect.
    (9)



    Baby, tell me, what's your motive?

  6. #86
    Player
    GrumbleBeard's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    299
    Character
    Severa Nanase
    World
    Jenova
    Main Class
    Sage Lv 90
    I wasn't a fan of anemos or pagos, they both feel very solo-unfriendly. Going in to anemos the first time, I had reasonably high hopes. It's a very nice looking zone all around, but you soon find that all you do in this land of mystery and danger is kill random monsters. Genocide these creatures until you (slowly) level up enough to get a quest that amounts to walk to an area and teleport back. Be sure to kill them quickly so you don't lose that chain!

    It was painfully unfun and unreasonably time consuming. It wasn't until they added the challenge log that I can back and finished leveling and suffering through the train. I entered pagos to find another nice zone suffering from the same problem on steroids. Now the creatures are even more solo-unfriendly. I quit at level 21.

    I did a few of the old relics. While they weren't "fun" per se, it was nice that I could complete them at a reasonable pace while doing dailies. When I did anemos, it was ALL I could do. I usually have maybe 1-2 hours of playtime a day and it took all of it. It . bums me out to not complete the relic, I've always done the monk one hoping to get a neat weapon (never ever) but I simply can't bare the boredom (and wrist pain) of chaining trillions of monsters any more.
    (10)

  7. #87
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    You have no choice if you want the relic.
    Again, you have the choice of not doing the Eureka weapon. If you don't like the content, simply don't do it. It's fun, I never see people complain about Deep Dungeon weapons forcing you to run Deep Dungeon or Savage weapons forcing your to run Savage.
    If you want that weapon so bad you're ready to do a content you despise, then you only have yourself to blame. Yoshi-P said, from the very beginning, that Eureka wouldn't be a content for everyone.

    You have other gearing options, so enjoy them and let us enjoy Eureka. As far as I know, people who depise tome farming (Like me) don't come here posting over and over again how tomestones should be deleted...even though it covers 90% of this game's content.
    Quote Originally Posted by Bourne_Endeavor View Post
    You missed the point. Despite that being a better weapon, people didn't care.
    People didn't care because it was gated by too much randomness. If doing an Emergency Mission have granted them a weapon everytime, even with randomized stats, Diadem would have stayed alive.

    If raids only sometimes drop one item per run for one specific job and directly into one character's inventory, they would have died too.
    Quote Originally Posted by KaivaC View Post
    Seems like that would be the only way for the devs to stop producing this type of content.
    I have a question...let's imagine that everybody who dislike Eureka stops running it (I still don't understand why they do...) and, in one year, we have statistics that show that the number of Eureka final weapons is really high among the playerbase. Will you claim that the content shouldn't exist in the game, or admit that it's simply something you personally don't like ? You know, like PvP or Savage arent' for everyone...
    (2)
    Last edited by Reynhart; 09-15-2018 at 04:49 PM.

  8. #88
    Player
    Gun-Cat's Avatar
    Join Date
    Jun 2016
    Posts
    124
    Character
    M'rin Vhani
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Reynhart View Post
    Again, you have the choice of not doing the Eureka weapon. If you don't like the content, simply don't do it. It's fun, I never see people complain about Deep Dungeon weapons forcing you to run Deep Dungeon or Savage weapons forcing your to run Savage.
    The difference being that in previous expansions the relic was the side project that I could do on my own and revisit old content, bringing some life to it. Was it perfect? No, but I vastly prefered it to Eureka. It took a perfectly viable concept, and dumped it into a zone that polarized the community like nothing else before.
    (6)

  9. #89
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gun-Cat View Post
    The difference being that in previous expansions the relic was the side project that I could do on my own and revisit old content, bringing some life to it.
    Forcing you to revisit old content even if you've done it a thousand times and have nothing else to gain from it it a very dumb concept, made just so that they don't had to put effort into doing any new content.

    In HW, they switched this idea to Wondrous Tails, in anticipation that the next relic would be tied to Eureka. We've know that months before Eureka came out...

    Like I said several times, the Eureka weapon is A weapon. If you don't like the content, don't do it and stop trying to change it to fit your view of the game. Again, if you look at PvP, it's like you trying the enfore matches againts bots to make it a PvE content, because you absolutely want the PvP rewards.
    (3)

  10. #90
    Player
    shibeouya's Avatar
    Join Date
    Oct 2017
    Posts
    40
    Character
    Shiba Kuzo
    World
    Sargatanas
    Main Class
    Botanist Lv 80
    I really like Eureka, and have been having a blast in both zones so far, especially in the first couple weeks when it releases where you have to discover mechanics and some NMs can easily lead to a wipe if people are not careful. The NM train is not great, but it is a non-issue in Pagos (for people riding the train in Pagos, good luck getting light that way). With a bit more refinement that seems to be coming in the future zone(s), I think the content will be amazing, they already have very solid foundations.

    As someone who has very little interest in savage, this content has been great, and judging by the constant full instances its success is undeniable. Don't take the threads in here and reddit as "proof" that people don't like Eureka - first there's only a tiny fraction of the player base using those, and second people are always more inclined to give negative feedback than positive (ever heard the term vocal minority?). People complained heavily about pretty much every relic step in the past, this is nothing different here, give it a month or 2 so people who are still outraged by it somehow move on We should judge Eureka success by activity in game, and so far it is still VERY active, even Anemos.

    Keep it up devs, many are looking forward to Pyros!
    (5)
    Last edited by shibeouya; 09-15-2018 at 05:25 PM.

Page 9 of 19 FirstFirst ... 7 8 9 10 11 ... LastLast