Quote Originally Posted by MomomiMomi View Post
I think you missed the "progressively harder" part. Shinryu is actually a good example of the devs doing this. It's harder than content before it, but not so hard that people can't clear it. It encourages players to get better to be able to clear it. Thordan is a good example of the devs not doing it. That fight is a complete joke. Is it even possible to fail it?
People were vote abandoning in swarms when Shinryu first came out and for a good amount of time afterward. I ran Trial Roulette every day and constantly saw it. I helped a lot of newbies through it, but not everyone is going to stick around like me. The only thing that scaling up the MSQ is going to do is drive off those who are only in the game for the MSQ. The optional content is there for the challenge.

As for the OP, I think it's a good idea. I wouldn't give it unique drop rewards, but a higher tomestone reward like MSQ Roulette or Alliance Roulette have would be a good incentive to run it.