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  1. #1
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    817
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rokke View Post
    PAGOS IS MINDLESS


    and a serious reply:
    Your argument is that all relics are grindy so thats why pagos should be grindy. Ok, well all relics gave me options to the grind ..but you say pagos shouldn’t because options are freebies. Were the old relics all freebies then? My Zeta, my various Anima were all given to me because I didn't want to beat my head against a single thing for days on end?
    And this is why no one bothers talking to people on the forum... you have nothing to say and aim to push others out of speaking their minds. Yes, the former relics were freebies (to an extent), if you chose not to focus on them. SE is heading in the correct direction. Relics are not meant to be easily obtainable items.Anemos was also way too easy.
    (2)

  2. #2
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zsolen View Post
    And this is why no one bothers talking to people on the forum... you have nothing to say and aim to push others out of speaking their minds. Yes, the former relics were freebies (to an extent), if you chose not to focus on them. SE is heading in the correct direction. Relics are not meant to be easily obtainable items.Anemos was also way too easy.
    Where exactly are you getting the information that relics are not meant to be easily obtainable items? And what exactly has been 'hard' about any of them thus far?

    Pagos sucks because it sucks. I am not even getting started on the relic - the content itself isn't content at all and NONE of the relics have been hard, but at least the earlier ones just had you repeating decent content ad naseum. I'll take that over this any day.

    I played a bunch in anemos because believe it or not, the train brought back that feeling of hanging around with players in a party that I had in XI. Except instead of 5 others, it was half the instance. The shout chat was glorious. It wasn't the GREATEST content ever created but damn, I enjoyed it once it really started to roll.

    This iteration goes out of its way to not even be remotely enjoyable. I don't care if they reduce drop rates to 1 thing per every 20 things as long as the content is reasonably fun to play.

    You want a relic that took forever and was serious work? Get a time machine and go build an Apoc.

    At least Dynamis was fun.
    (17)
    Last edited by Souljacker; 08-15-2018 at 09:39 AM.

  3. #3
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Zsolen View Post
    And this is why no one bothers talking to people on the forum... you have nothing to say and aim to push others out of speaking their minds. Yes, the former relics were freebies (to an extent), if you chose not to focus on them. SE is heading in the correct direction. Relics are not meant to be easily obtainable items.Anemos was also way too easy.

    The thing is you seem to have some for headcanon that relics are supposed to be hard. XIV Relics have always been for everyone, thats why they’ve always included various casual ways to earn them. Up till the final step, they're casual weapons for casuals to work though on their own time at their own pace. People who wanted them faster could no life the most efficient ways, but that has always been optional.

    If you want the prestige of something exclusive and hard to earn you're free to farm UWU. Thats literally what its there for.
    (15)