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  1. #1
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by RiyahArp View Post
    Garlaige Citadel.

    The RMT used to MPK you with Serket if you exp'ed there. Players often mpked by accident the camp at the zone if they had to flee the lower camp. It was a multilevel map with undead that would blood aggro, and you had to drop down often. FFXI wasn't all relaxing either; just trying to navigate to any camps in yuhtunga except the zone ones was a hassle, because the jungle was maze like and the maps didnt show connections.

    FFXI was pretty stressful too, just saying.
    There were only a handful of places to camp - either upstairs on bats\beetles in the two safe spots (Entrance and locked door) that were very far from any of the undead, or on the beetles downstairs again which were not near any undead and were certainly not near Serket. I don't know where you were xping but in the 13ish years I played that game I can count on no hands the number of times I died to either Serket while leveling or blood aggro from the wights while leveling. If you were camping near either of those places you weren't doing it right. If you were 'dropping down often' you were there for another purpose and not to level. Maybe you are remembering getting genkai items there? I recall bomb coal being in there.

    As far as getting lost in the jungles - you were on a chocobo. So how stressful could it have been? No one leveled there until 20+ so by then you should have had your license. If you had the airship pass before your license you were also doing it wrong.

    Maps in game didn't show connections, but like with many other things the players learned and filled in the gaps. I still have maps on my walls of how to get through places like that. So yes, it could be frustrating. Did you die and lose all your progress as a result of being a little turned around at the big downed tree versus the tunnel on the lower floor?

    No. That's the difference between XI and this new garbage. This new garbage is punishing with no remorse about it. XI was just an interesting place that the devs wanted you to explore and yes, maybe get lost in.
    (1)

  2. #2
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Souljacker View Post
    There were only a handful of places to camp - either upstairs on bats\beetles in the two safe spots (Entrance and locked door) that were very far from any of the undead, or on the beetles downstairs again which were not near any undead and were certainly not near Serket. I don't know where you were xping but in the 13ish years I played that game I can count on no hands the number of times I died to either Serket while leveling or blood aggro from the wights while leveling. If you were camping near either of those places you weren't doing it right. If you were 'dropping down often' you were there for another purpose and not to level. Maybe you are remembering getting genkai items there? I recall bomb coal being in there.

    As far as getting lost in the jungles - you were on a chocobo. So how stressful could it have been? No one leveled there until 20+ so by then you should have had your license. If you had the airship pass before your license you were also doing it wrong.

    Maps in game didn't show connections, but like with many other things the players learned and filled in the gaps. I still have maps on my walls of how to get through places like that. So yes, it could be frustrating. Did you die and lose all your progress as a result of being a little turned around at the big downed tree versus the tunnel on the lower floor?

    No. That's the difference between XI and this new garbage. This new garbage is punishing with no remorse about it. XI was just an interesting place that the devs wanted you to explore and yes, maybe get lost in.
    I agree, I think people comparing this to FFXI are remembering bits and pieces. Yes there was MPK and other things, but if you where aware, you had some wiggle room to avoid it, if you made your self aware. Some levels you could just teleport or escape, or chainspell them if you have a rdm with those sub jobs.
    (1)