Quote Originally Posted by SamRF View Post
Does it have to be like that though? I don't really see much advantage. Not being too linear doesn't automatically mean it's harder or more complex, you can make a quest more immersive yet simple. Give the player some more immersion in the quest instead of literally having this 1 simple objective every time. I think the objectives will be much more interesting this way.
Oh ofcourse it doesn't have to be like that, not at all. :O But sadly they aren't at a point to change that design. And I don't see them changing it just cause wow does sadly. SE may have changed from when 1.0, but like sega they are still VERY stuck in their ways.