Quote Originally Posted by ko_ View Post
To be extremely fair. Every ff game is linear tho so SE isnt doing anything they don't do.
Does it have to be like that though? I don't really see much advantage. Not being too linear doesn't automatically mean it's harder or more complex, you can make a quest more immersive yet simple. Give the player some more immersion in the quest instead of literally having this 1 simple objective every time. I think the objectives will be much more interesting this way.