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  1. #211
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ko_ View Post
    What other options do they have at this point? :c
    Mashing together different types of existing generally well received content with a new coat of paint?

    For example, take a dash of hunts, a pinch of treasure maps, and mix it with the randomization of deep dungeon. You get a large randomly generated map or set of maps with its own leveling system where you hunt for specific monsters and search for treasure.

    That seems an alright basic idea for "new" content to me.
    (3)

  2. #212
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    Not sure if its been asked but does anyone know if we get to grow our magicite? Board still has only 5 slots, didn't get a new one at 21...so monsters can be as high as level 40 but we seem to be stuck at about level 18 solo. Tanks and possibly w/rdm could probably handle a 20 but it would be a very slow kill and probably not getting that chain.
    (0)

  3. #213
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Nope we have some magicite quest related but they don't give them to us.

    Yeah you talk to Kril, she tell you to ge fetch the ball, you go, good job. Now go back to grind filthy noob see you in two level for the next.

    Quest design for dummy/20
    (4)
    Last edited by Nariel; 08-09-2018 at 10:49 PM.

  4. #214
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    If they wanted us to grind mobs they should have added a level sync system. XP system isn't that great but it was on purpose since it was directly copied from XI. You had to find people exactly your level to stay in the bracket, would even have to ask everyone how close they were to level. Someone leveling would screw everyone else's EXP in XI as well if they left the bracket.

    Level sync was added years later and how it worked was you could choose someone (usually the lowest person in the party) to sync down to so everyone's exp wasn't affected until the lowest leveled person graduated from the bracket. You could only sync down and not up.

    Upside was that you could help new players, downside was that since you could sync if you found someone low enough, everyone just fought the easiest mobs since the base exp was capped at a certain amount (200) for a long time. (Colibri's)

    Wouldn't work that great here since there doesn't seem to be a upper limit on the base cap, but you could still use it to fix someone leveling and screwing up the exp or helping someone fresh that was level 1 or 20.
    (2)
    Last edited by Vaer; 08-09-2018 at 10:59 PM.

  5. #215
    Player
    Xion136's Avatar
    Join Date
    Jul 2017
    Location
    The Mist
    Posts
    239
    Character
    Eclaire De'wynter
    World
    Mateus
    Main Class
    Samurai Lv 90
    "Hey I got an idea for pagos."
    "Ok."
    "Let's take away their mount again."
    "BRILLIANT JEEVES."

    Going to Pagos from Anemos doesn't feel like progression. It feels like punishment. I used up all my vacation doing Eureka for a good bit before heading out to RTX Friday, and now I've played Pagos I'm pretty annoyed. I grind EXP for my classes sure, but doing dungeons is infinitely more fun than Pagos. I managed to live in Eureka, but stepping into Pagos felt again, like I was PUNISHED. Mobs hit harder then most bosses, more health then most bosses, and here I am wasting time on a FATE - I'm sorry ENVIRONMENTAL ENCOUNTER or whatever - for no XP, no rabbit, and no bloody crystal. Not even a lockbox with freaking confetti. Nothing. That is not fun and engaging. That is not rewarding me for doing my best to DPS while idiots drag mobs in, nor me raising (I got Good Samaritan in Anemos). No, I feel like my entire hour - if that - in Pagos was being punished for being in Pagos.

    I wanted that Katana. It reminds me of Kotetsu from Castrum Abania (my current glam). The rest of the weapons are blech to me.

    But no katana is worth this. Power to you if you like this. But this feels like punishment above all else.
    (7)

  6. #216
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Yikes.

    (10)

  7. #217
    Player
    Xion136's Avatar
    Join Date
    Jul 2017
    Location
    The Mist
    Posts
    239
    Character
    Eclaire De'wynter
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Remus View Post
    Yikes.

    I don't even have a meme that would convey how I feel about this.
    (4)

  8. #218
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    At this rate, I fear it's going to go in the same direction as Diadem. Say what you will about Anemos but it was actually possible to make a profit through it. A single NM would give you a bunch of lockboxes and they spawned frequently enough when not on a cooldown that you could count on clearing a string of them in fairly rapid succession.

    Pagos is just a gil sink. I've spent more on repairs so far than I've made through lockboxes. You get less per FATE and don't even see FATE's spawn nearly as often as in Anemos. Furthermore, you only get experience from enemies - and that's only if you're in a group isolated from competing players. So it encourages people to head off into their own little corners and kills the social element that existed back in Anemos.

    I just spent half an hour trying to create/get invited to a group as a RDM. Nobody replied. The 'NM train' approach is dead in the water, apparently...and even my joke suggestion to go and do the bunny FATE was ignored.
    (5)

  9. #219
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Xion136 View Post
    I don't even have a meme that would convey how I feel about this.
    I think they really want to people to start relying on the challenge log for the bulk of their EXP at higher levels.

    Regardless, there's still people who've managed to hit 35 already because the EXP apparently starts scaling up rather significantly at higher levels (I heard people claiming to have gotten 34K at the end of 30 chain from a level 34 monster at level 27).


    Quote Originally Posted by Theodric View Post
    I just spent half an hour trying to create/get invited to a group as a RDM. Nobody replied. The 'NM train' approach is dead in the water, apparently...and even my joke suggestion to go and do the bunny FATE was ignored.
    People really are stick in the NM train mindset despite not realizing how laughably inefficient it is.

    I grinded out around 300K EXP in around 50 minutes while waiting the local NM to appear, which was worth 100K.

    Also, the rate the EXP needed to level scales up at along with the EXP from normal monsters is way higher then how quickly the NM EXP scales. NMs should always just be viewed as a bonus in Pagos unless you're okay with taking weeks to hit 35.
    (1)
    Last edited by KageTokage; 08-10-2018 at 12:07 AM.

  10. #220
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Riardon View Post
    .
    A FATE that needs an RNG items from another FATE to even reward you the maximum XP. What?
    The silver reward for that fate is as high as a gold reward though.

    Tbh speedwise Pagos feels pretty much like Anemos. No-Lifers do 4-5 levels a day or even more, being done after 5 days. Chain xp is way better than in the beginning of Anemos.
    (0)

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