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  1. #1
    Player
    KuuroYuuki's Avatar
    Join Date
    Mar 2018
    Posts
    28
    Character
    Kuuro Yuuki
    World
    Tonberry
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Teraluna View Post
    Now the next issue to get around are the people not waiting for others to get to the NM.
    Unsolvable I reckon, as it relies on those players being considerate.
    reduce exp gain from nm to normal (before maintance) so chain is more appealing than nm. make nm as bonus for chaining,not main way to leveling.


    ===
    btw thanks for bringing back nm train. i can farm crystal more easily now
    (0)
    Last edited by KuuroYuuki; 08-23-2018 at 03:50 PM.

  2. #2
    Player
    Ignimortis's Avatar
    Join Date
    Dec 2017
    Location
    Gridania
    Posts
    67
    Character
    Sorathos Rennedri
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by KuuroYuuki View Post
    reduce exp gain from nm to normal (before maintance) so chain is more appealing than nm. make nm as bonus for chaining,not main way to leveling.


    ===
    btw thanks for bringing back nm train. i can farm crystal more easily now
    So basically make things go back to what they were? What would the point be? Let people at least get to 35 more easily, then they'll still have to chain for light anyway.
    (4)

  3. #3
    Player
    KuuroYuuki's Avatar
    Join Date
    Mar 2018
    Posts
    28
    Character
    Kuuro Yuuki
    World
    Tonberry
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Ignimortis View Post
    So basically make things go back to what they were? What would the point be? Let people at least get to 35 more easily, then they'll still have to chain for light anyway.
    not like that. i think exp from nm is too much,make them equal as exp chain(maybe buff exp gain from chain too?), so ppl with do it both imo.

    we already get buff spawn rate ,but it will be useless if no one do the chain to spawn it.

    maybe no one complain about farming light because they too busy to lvling up for now.so wait for it
    (0)
    Last edited by KuuroYuuki; 08-23-2018 at 05:11 PM.

  4. #4
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Teraluna View Post
    Now the next issue to get around are the people not waiting for others to get to the NM.
    Unsolvable I reckon, as it relies on those players being considerate.
    I'm not really sure why people just assume the world should stop spinning while they get to an NM just because they happened to be in the instance when it spawned. If they were working on spawning it, they'll be there to hit it. If not, who cares? People in Pagos complain more than randoms who've never helped spawn an S rank in their lives do when you "early pull" an S rank that people have been waiting at for five minutes.
    (1)

  5. #5
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Nixxe View Post
    I'm not really sure why people just assume the world should stop spinning while they get to an NM just because they happened to be in the instance when it spawned. If they were working on spawning it, they'll be there to hit it. If not, who cares? People in Pagos complain more than randoms who've never helped spawn an S rank in their lives do when you "early pull" an S rank that people have been waiting at for five minutes.
    This would have some merit - if only the NMs where currently guaranteed to spawn where the farming group has actually been killing mobs.
    (0)

  6. #6
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Teraluna View Post
    This would have some merit - if only the NMs where currently guaranteed to spawn where the farming group has actually been killing mobs.
    They are though.

    https://ffxiv-eureka.com/maps/pagos.png

    The mobs that spawn the NMs are all in the immediate vicinity of the NM, such that the people doing the mobs for the NM will be among the first to arrive. The furthest you can get is if you do the lab minotaurs up top to spawn Brothers, but that's still easily reachable before the mob gets there because it's closer to the NM than the nearest aethernet node. If you're farming water sprites for Anapos and Holy Cow spawns, well, you weren't working on what spawned, so why do you feel entitled to it? And that's of course assuming you were working anything at all and not just sitting AFK near an aethernet, which has definitely picked up a lot since the return of the train.
    (0)

  7. #7
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,562
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Joined the train for the first time in Pagos tonight.
    Was the most bored I had ever been.
    (5)

    http://king.canadane.com

  8. 08-23-2018 06:55 PM

  9. #9
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,318
    Character
    Knives Jonquil
    World
    Hyperion
    Main Class
    Rogue Lv 100
    I do like the social aspect of the train. Because there's not much going on, if you're not going afk you're killing monsters non-stop like chains. But after 30+ minutes of nothing changing, people start to get loopy. They get chatty.

    Shout chat erupts with random conversations. This can cause some silly things to happen, like bear puns at Callisto or eye puns at Hakutaku and Angra Mainyu. You find unorthodox ways to entertain yourself while mindlessly slaying mobs, and others are doing the same. Brothers in arms, partners in pain. We're all suffering from Stockholm syndrome, but we're suffering together.

    It's an interesting feeling because it really does become a social event, even if the content itself isn't interesting. If that social aspect could be channeled into gameplay that was equally as engaging, we could have a real winner.
    (0)

  10. #10
    Player
    Ignimortis's Avatar
    Join Date
    Dec 2017
    Location
    Gridania
    Posts
    67
    Character
    Sorathos Rennedri
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by TheGrimace View Post
    I do like the social aspect of the train. Because there's not much going on, if you're not going afk you're killing monsters non-stop like chains. But after 30+ minutes of nothing changing, people start to get loopy. They get chatty.

    Shout chat erupts with random conversations. This can cause some silly things to happen, like bear puns at Callisto or eye puns at Hakutaku and Angra Mainyu. You find unorthodox ways to entertain yourself while mindlessly slaying mobs, and others are doing the same. Brothers in arms, partners in pain. We're all suffering from Stockholm syndrome, but we're suffering together.

    It's an interesting feeling because it really does become a social event, even if the content itself isn't interesting. If that social aspect could be channeled into gameplay that was equally as engaging, we could have a real winner.
    Also you can take a break if you're tired or don't feel that you can contribute enough. You help with some mobs where you can, spend the rest of the time killing the NM or chatting. It's dull, but not as dull as mashing the same four buttons for hours on end. As long as the mobs aren't 7+ levels above me, I can still help out by doing some damage or w/e. That's what keeps the train tolerable - contribute if you can, don't interfere if you can't, simple rules.
    (8)

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