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  1. #10
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Dualgunner View Post
    10% vuln up, 1/6 uptime...about 16% uptime give or take?
    So about 1.6% rDPS if my math's not off? https://xivrdps.herokuapp.com/encoun...vfhHVnNJdqg/18
    42,184.4 * .016 = 674.9 which is close to that Nin's trick damage (657).

    To have Trick count for >900 dps, total group dps needs to be about 56,500. Which is frankly ridiculous. Where'd you get numbers like that from?
    Your maths are off because you are not considering a very important detail: burst. It's not because you have 16% uptime on a 10% damage up buff that you will deal 1.6% more damage overall. I'll take WAR as an example. Their IR burst window lasts 10s every 90s, so it has 11% uptime. Though IR windows accounts for 30 to 40% of a WAR's total DPS which is far from the 11% uptime.

    A competent team will synchronize their raid buffs so they can maximize their damage during those.

    Anyway, you can find a NIN bringing more than 900 rDPS here for example. Lots of other teams doing speedkills reach similar amounts.

    EDIT: wrong link, it's fixed now.
    (0)
    Last edited by Megguido; 06-14-2018 at 09:39 PM.