Page 11 of 32 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 316
  1. #101
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Smn has never been in a bad spot for overly long because the community complained and the results was they overtuned it. Come into SB and look smn is again OP.
    They have always gone back in forth between blm and smn with smn eventually always coming out on top.

    If players are honestly fine that smn does more damage (and this is damage alone not counting the utility they bring) then jobs that all they bring is damage are clearly missing the point.
    Nerfing is not the solution but at this point there is absolutely no excuse as to why Red Mage has not seen any changes/buffs, we are far enough into the expansion.
    May as well use the line that was used for Sam, delete Red Mage if they do not care to change it.
    RM is absolutely in last place for damage, possibly higher then Machinist in some cases? Probably not but just guessing
    (4)

  2. #102
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    I can't edit on mobile but yeah I saw ^_^ I ceded the argument there but yeah, people who maximize this game are terrifying lol

    I wouldn't say anything should be balanced like drg, even drg. You can see they get ridiculous buffs to rDPS passively just by party comp (likewise 5% of a jobs flat damage shouldn't be locked behind another job).
    (1)

  3. #103
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Megguido View Post
    @Zerathor, Dualgunner I editted the link, failed miserably my copy/pasting.

    Well timed raid buffs can be very powerful, but we're talking about the best players out there. I'm pretty sure that in a much less coordinated team (PU group, casual / midcore static ?), a BLM can bring as much damage as a NIN because lots of people don't actually know how to use raid buffs efficiently.

    If you boost BLM's damage to be competitive with DRG, BRD or NIN raid+personnal DPS at the highest levels of play, it would be quite OP in a less optimized environment, because you wouldn't need your team to coordinate that much to deal stupidly high amounts of damage.

    People complaining that SMN > BLM can actually complain that SMN, BRD, NIN, MCH, DRG, MNK > BLM
    yeah and it took 2 major expansion and a complete redesign of smns-skillstructure to make him viable for raids at all – how can blm think minor pot buffs would change their problem? I just can't understand this hate and mimimi for no given reason... q.q
    (0)
    Last edited by Neela; 06-14-2018 at 09:58 PM.

  4. #104
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dualgunner View Post
    Fflogs tells me nothing of Trick Attacks addition to raid specifically unless you meant to link a Herokuapp.

    https://xivrdps.herokuapp.com/encoun...Yj8w4DGdfab/27

    Current fastest GK kill has NIN at 861, which is almost 900, so its within the ballpark at least.
    Ninja damage is also not the highest but TA i believe i read somewhere brings around 400 or so rDps
    (0)

  5. #105
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Neela summoner has always been viable. This is just the first time in a few years a caster has made it back onto the meta. Or at least challenged for it.
    (0)

  6. #106
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Maero View Post
    Ninja damage is also not the highest but TA i believe i read somewhere brings around 400 or so rDps
    NIN's Trick Attack depends on your team. You can be the best ninja in the world, if you're in a team of random people that don't know how to play around raid buffs, you Trick Attack won't bring much DPS to the team.
    (2)

  7. #107
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dualgunner View Post
    Neela summoner has always been viable. This is just the first time in a few years a caster has made it back onto the meta. Or at least challenged for it.
    you know what I meant >__>
    (0)

  8. #108
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Neela View Post
    you know what I meant >__>
    Just doing my best to keep terminology clear.
    (0)

  9. #109
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dualgunner View Post
    Just doing my best to keep terminology clear.
    thats kinda nice tho ;3
    (1)

  10. #110
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    To sort of shift gears a bit and bring Llugen's talking points up, I think at some point we need to let go of the idea of "selfish dps". This game rewards the utility dps with stacking buffs that give enormous output, and while it is nice to have a dps that can counter bad team play...ideally in high play (where things should be balanced) you won't have a bad team so that tool becomes irrelevant.

    SAM and BLM need to offer something to the party beyond dps.
    (2)

Page 11 of 32 FirstFirst ... 9 10 11 12 13 21 ... LastLast