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  1. #41
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Why do people even have it on their bar? Swiftcast, esuna, lucid dreaming are must haves. Surecast is increasingly a must have, to be able to ignore knockbacks. Largesse, clerics, and even eye foe eye would have more use. Rescue is only more useful than break out of the role actions, and that's assuming you have a great connection, the person you want to rescue is in range, and its something that would outright kill them. It's hard to see it being much of any use.
    (4)

  2. #42
    Player
    Moogly's Avatar
    Join Date
    Dec 2015
    Posts
    255
    Character
    Nana Hya
    World
    Moogle
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Tizzy_Tormentor View Post
    or a bit of banter
    I think you need to reconsider the way people react.
    ... I don't know but... feels like soooooooooo many people in here have empathy problems...

    Yea a bit of a banter... are you so sure about it ?
    Or are you yourself actually one of those trolls ?
    Wouldn't surprise me if they'd come in here and advocate strongly against the removal...

    Anyway, Neri had a pretty good idea : make it the player to decide.
    Have it as an ingame option, to activate or deactivate rescuing on you.
    (0)

  3. #43
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    I don't know what kind of people you are playing with that you somehow see Rescue being used to troll 80% of the time.

    Even still all of those percentages in your OP are personal anecdotes and cannot be used as a factual statistic of how much Rescue is abused so they are pretty much useless and don't prove that Rescue should be deleted.
    (11)

  4. #44
    Player
    Moogly's Avatar
    Join Date
    Dec 2015
    Posts
    255
    Character
    Nana Hya
    World
    Moogle
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by RiyahArp View Post
    Why do people even have it on their bar? Swiftcast, esuna, lucid dreaming are must haves. Surecast is increasingly a must have, to be able to ignore knockbacks. Largesse, clerics, and even eye foe eye would have more use. Rescue is only more useful than break out of the role actions, and that's assuming you have a great connection, the person you want to rescue is in range, and its something that would outright kill them. It's hard to see it being much of any use.
    I know there was all that excitement after ucob world first :
    - unknow team (actually it was mainly the old team that got WF on t13, hence "The Legend Returns"...)
    - They made the group meta science somehow ridiculous and overkill - just don't mess mechs
    - They were for the most part all grown ups that had other things to do, so to beat it, they spent half the time of Angered, Elisyum and all.
    - They had a rescue in it !

    After ucob wf, for some time there was a little frenzy over the use of rescue, but it lasted like for a week or maybe two : people quickly figured out it was actually quite hard to emulate the hero healer.
    And also probably because it looked cooler in ucob than in Kugane Castle.

    But yea, that skill is just such a situational skill that it barely deserve a slot on the role actions bar.
    If I wanted to troll, I would even say that it encourages people to be bad and to rely more on the healer lol.
    (0)

  5. #45
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Moogly View Post
    Anyway, Neri had a pretty good idea : make it the player to decide.
    Have it as an ingame option, to activate or deactivate rescuing on you.
    Rather than outright removing Rescue, I would happily accept this as a compromise. WoW has something similar whereby you can use an item (made by engineers) to reverse the effects of movement forcing abilities. I think Priest had one, can't remember its name though. So Blizzard saw the need to add it. And I'm assuming the same would apply here. The reason I can't see it being added though, because of the Japanese mainstay of this game, and I doubt they do this sort of stuff (as it breaches their codes of honour that they for the most part live and die by).
    (2)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  6. #46
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by zuzu-bq View Post
    UCOB World First had a Rescue that saved the run.
    Let this sink in.
    Most UCOB runs didn't need Rescue at all.

    Let that sink in.

    Leap of Faith causes the exact same problems in WoW. Rarely do you see players using it as intended, it's usually a guild run when it is. Outside of guilds, it's used for griefing the majority of the time.

    A neat a concept as it is, it's usually used for the opposite effect. Players have been killing bosses for years without Rescue. They'll continue killing them if it's removed from the game and probably with a better success rate as the griefers stop intentionally killing group members for their sociopathic giggles.
    (2)

  7. #47
    Player
    Moogly's Avatar
    Join Date
    Dec 2015
    Posts
    255
    Character
    Nana Hya
    World
    Moogle
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Miste View Post
    I don't know what kind of people you are playing with that you somehow see Rescue being used to troll 80% of the time.

    Even still all of those percentages in your OP are personal anecdotes and cannot be used as a factual statistic of how much Rescue is abused so they are pretty much useless and don't prove that Rescue should be deleted.
    I am playing on Chaos, I don't know about NA or JP servers, maybe your playerbase is more mature ?
    But I wouldn't come and rant in here if it only happened once.
    I saw it now to many times around me, and 99% of the time, it was failure and trolling.
    For a successful rescue, I only saw it once on Titan, and on another occasion for rescuing a dps from a pulsing aoe. And that's it.

    The other times it was used, people were either irritated or plain ragequit without saying a word...

    Anyway, instead of my original idea, which was complete removal, I am now more for Neri's solution which is much better : give players the possibility to choose for themselves if they want to activate or deactivate rescue on them through the mean of an ingame option.
    Best of both worlds.
    Trolls can't harass me anymore.
    You healers can pull or mess around with your friends to your heart content.
    (1)

  8. #48
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Personally, I can't imagine to use rescue in like ... EVER (prearranged use excluded).

    There is a ridiculous delay in between client and server in this game (about .5s to 1s, depending on server mood).
    Just because I see a person failing, doesn't mean the server sees it too, so it's best not to interfere.

    Also, I've never encountered trolling, so I'd wager that it is quite rare. Lifegrip in WoW was tons worse.
    (1)

  9. #49
    Player
    Moogly's Avatar
    Join Date
    Dec 2015
    Posts
    255
    Character
    Nana Hya
    World
    Moogle
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Paladinleeds View Post
    Rather than outright removing Rescue, I would happily accept this as a compromise. WoW has something similar whereby you can use an item (made by engineers) to reverse the effects of movement forcing abilities. I think Priest had one, can't remember its name though. So Blizzard saw the need to add it. And I'm assuming the same would apply here. The reason I can't see it being added though, because of the Japanese mainstay of this game, and I doubt they do this sort of stuff (as it breaches their codes of honour that they for the most part live and die by).
    Well after I heard of the koike incident, it came to me that otakus could actually be some pretty harsh bullies behind a keyboard !

    But anyway back on topic, yea, I totally follow Neri on that matter, and I now prefer that idea to the complete removal.
    (1)

  10. #50
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    I'd go the other way and make it baseline for all healers - along with Esuna.
    Stormblood sold it as a sparkly new WHM ability and I haven't used it once.
    (3)

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