Quote Originally Posted by Awha View Post
Greed all leaving everything at the door gives everyone in the group an equal chance
There is a huge difference between having equal chance for loot and equal chance for useful loot.

If I want to get the most out of greed only, I need to roll on as much as I can to ensure I actually get my weekly loot. However I don't have every role at 70 which means there is a smaller pool of loot that is useful to me.

I have the three healers and rdm at 70. If the other healer in my alliance has everything at 70 then that means their chances of getting useful loot is far higher than mine...even though we are currently playing the same role and should theoretically be competing for the same gear.

The fact is with the greed only system the less roles you have at 70, the worse your odds are at winning useful gear. This is not equality.

With need rolls, everyone who rolls need to compete for a piece of gear all have the same odds of winning. By taking need rolls away you're left with a system that favours people who play several roles over those who do not.

Need rolls allow us to only play the classes we enjoy without reducing our odds of getting gear when competing with those who are also playing the same role. You can't increase your chance of need rolls giving you useful gear by lvling up other roles. You can do that with greed only. That system too strongly favours players who have every role at 70.