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  1. #1
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Awha View Post
    Greed all leaving everything at the door gives everyone in the group an equal chance
    There is a huge difference between having equal chance for loot and equal chance for useful loot.

    If I want to get the most out of greed only, I need to roll on as much as I can to ensure I actually get my weekly loot. However I don't have every role at 70 which means there is a smaller pool of loot that is useful to me.

    I have the three healers and rdm at 70. If the other healer in my alliance has everything at 70 then that means their chances of getting useful loot is far higher than mine...even though we are currently playing the same role and should theoretically be competing for the same gear.

    The fact is with the greed only system the less roles you have at 70, the worse your odds are at winning useful gear. This is not equality.

    With need rolls, everyone who rolls need to compete for a piece of gear all have the same odds of winning. By taking need rolls away you're left with a system that favours people who play several roles over those who do not.

    Need rolls allow us to only play the classes we enjoy without reducing our odds of getting gear when competing with those who are also playing the same role. You can't increase your chance of need rolls giving you useful gear by lvling up other roles. You can do that with greed only. That system too strongly favours players who have every role at 70.
    (5)

  2. #2
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Awha View Post
    I will admit that the current system has a bias towards people with more then one job leveled, the other system had a bias towards people actively playing the role / job. Both have a bias, how can we reasonably choose which bias to favor?
    Isn't it obvious to you? The bias that doesn't punish players for wanting to play only some classes or players who have not yet had the chance to level up more classes is the better one. The greed only system favours a form of veteranship, which is a far cry from the "equality" you claim to stand for.

    Again you're quoting my latest post in a post of yours that came before it. Why? Trying to make yourself look good by adding more of your so-called stance on equality by editing a post two people liked?
    (5)
    Last edited by Penthea; 06-05-2018 at 12:36 AM.

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