Quote Originally Posted by Tex_Mex View Post
I would personally like to see some encounters that not only require the increased defense given by Tank Stance, but also do away with Enrage Timers, so that parties can actually choose a more defensive setup if they wish.

I'm not saying that every encounter should be this way, but it would be nice to have some more balanced variety.
Bear in mind these types of encounters need to be more dynamic and punishing on the standard ability use, else you're just doing Normal Mode raids.