So much back and forth on this..
Outside of egregious cases where a healer is doing absolutely zero DPS and is overhealing like crazy, and outside of Savage content where you need the best MP conservation, and you need every spell to count, I have to ask this:
Is this worth arguing over?
Seriously.
If the boss dies in a reasonable time-frame, and in an 8-man group, the difference between a healer who DPS's none, DPS's a little, or DPS's as much as possible, the difference in the kill speed of the boss is going to be negligible at best. With 8 people there, 6 of whom are actual DPS, the healer is going to contribute what, maybe 6%? 8%? not even? at their best, of the group's total DPS?
If the boss is easy and you have virtually no chance of losing, then it matters even less because the DPS will have that thing burned down in pretty swift time. If the boss is mildly difficult, or new that people still screw up on the mechanics, than a little overheal certainly isn't bad.
Someone earlier in the thread said "You shouldn't assume people will fail". But yet NOT assuming people will fail means that if someone DOES fail, then they are laying on the ground dead. "It's not my place to care about them" .... okay, uh, if a DPS dies... do you think your half-DPS is more important than their devoted DPS? Do you think you will kill the boss faster if a DPS is laying on the ground dead? Are your precious Ruins and Stone IVs worth more than 10+ GCDs of an actual DPS, even one that might be performing slightly subpar?
Now obviously if a DPS is so terrible that he's doing less than the tank is probably better off laying on the ground dead, but most DPS aren't that terrible.
At the end of the day, as long as the boss dies, the boss dies. As long as a healer isn't running their MP dry on overhealing to the point they are in danger of running out in a real emergency, it really isn't THAT big of a deal.
Wow, the boss takes 10 seconds later to kill, woooo.
That's something to get into a tit-for-tat on the forums over, innit?
EDIT: And then there's the "you shouldn't do that because you'll never get better as a healer because you'll suck in Savage Raids" ...... not everybody has the intention of going to Savage Raids. I certainly don't. I know I'm not cut out for that. So no worries, you won't see me in your savage raiding. I just don't have the time and resources to devote to that. But yet I can heal well enough for anything you'd find on the regular DF. Easily so. I might struggle with the first run of a new trial or something, but I will learn it (like Castrum Fluminis... I sucked on my first attempt... and by the end of the 2nd when I actually got a clear, I was dodging 90% of everything quite comfortably and still getting the heals out for the most part).
Not every player is interested in Savage Raiding, and not every player needs to be on that skill level, and it is entirely unreasonable and infeasible to expect such.


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