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  1. #111
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ruf View Post
    I choose to trust myself
    I wouldn't trust an AST who thinks Diurnal + Diurnal is actually a good idea. It shows a lack of experience and also understanding about how AST works, and how the game works.

    Diurnal + Diurnal is a bad choice. It is not based on whether shields are technically necessary in a piece of content or not. No matter what Diurnalx2 is inferior, always, since you lose shields and gain NOTHING for it since both ASTs have the same HoT spells and they do not stack.

    If the party runs into some trouble not having shields can cause people to die when they otherwise wouldn't have with a shield. Double Diurnal wouldn't be able to save people in this situation and Double Diurnal doesn't help in any other situation either.

    There are mechanics in this game that give vulnerability stacks to players if failed and a shield healer can possibly save their life from unavoidable damage by using shields. Yes, the player shouldn't have failed the mechanic, but as healers it is our job to do anything we can do to save people from dying.

    Double Diurnal would not be able to save people with shields and therefore 2 ASTs both using Diurnal are actively not doing all they can do to help their party.
    (12)

  2. #112
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    When I'm doing a dungeon boss I'm either not familiar with, or a dungeon boss taht has a lot of AoE, I like the keep the Medica II regen up on players.

    This means that I will, yes, sometimes cast Medica 2 even if there's very little/no HP missing.

    This is doubly so in 8mans when two WHMs are present. Two Medica II HoTs up on the entire group is insane healing, especially Castrum Fluminis where you can get people healed from half to full with JUST the two Medica 2 HoTs and by the time the stun wears off on the phase changes, everybody's full without having to cast a single heal.
    (3)

  3. #113
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    I finally had a really good WHM in Castrum Abania. It was very refreshing. Made sure to tell them they did a good job (and the rest of the team, too, so they didn't feel left out because they also did well) and gave that comm. because they deserved it. +1


    Quote Originally Posted by HyoMinPark View Post
    Bourne isn't responding to the thread topic specifically; they are just responding to Usho's preconceived notion that WHM's have bottomless MP. Certainly they struggle the least, but they do begin to hurt a bit when things are going south.

    I routinely co-heal with Bourne. They know how to heal quite well, and they balance DPSing with it. Let us not be rude to them, even if their reply was not to the opening post itself, but to another in the thread that is mildly off-topic. After all, the entire sect debate I was in last night was a tangent and a half away from the thread topic.
    Apologies to you, Bourne, and anyone else I've been short with. There's been no excuse for my rudeness; however, I never insinuated that this person wasn't a good healer. (Aside from maybe one person in here [you-know-who], I haven't assumed anyone was a bad healer.) I was stating that what they were saying was was addressed in the first post as "excluded" to what I've been trying to convey (thinking they were responding to the first post and not to other people). I have been a little frustrated with people often misinterpreting and blowing "this and that" out of proportion on little-to-no provided context based on what I've said. Still, I shouldn't have assumed or lashed out. Thank you for calling me out.


    Anyhow, I feel refreshed (and a little exhausted), so I'll be stepping out of this debate(s). I've said what I've wanted to say and read what people have had to say so I'm content. I'll keep reading as you guys have interesting things to say if you lot pursue the topic, but I likely won't be responding. Have fun? Lol. xD
    (4)
    Last edited by MOZZYSTAR; 05-29-2018 at 02:22 PM. Reason: I say "guys" too much. :|

  4. #114
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MOZZYSTAR View Post
    I finally had a really good WHM in Castrum Abania. It was very refreshing. Made sure to tell them they did a good job (and the rest of the team, too, so they didn't feel left out because they also did well) and gave that comm. because they deserved it. +1



    Apologies to you, Bourne, and anyone else I've been short with. There's been no excuse for my rudeness; however, I never insinuated that this person wasn't a good healer. (Aside from maybe one person in here [you-know-who]
    You know who? this isn't very subtle & nice + I see you & hyo are on cactuar(same server),,, glad I'm not a server swapper.
    Quote Originally Posted by F_Maximillian View Post
    I love threads like these, it really brings out people that know how the game works vs those who will defend misguided feelycrafting until they're blue in the face. Healing has worked the same in this game since the game started regardless of how you feel about it, though this doesn't just apply to healers either.

    No matter how a role functioned in another game you've played it does not matter whatsoever in this game. The OP is basically spot on with the overuse of heals and this strange "everyone must be topped off" mentality that has come from other games (FFXI is actually a different game by the way)...
    Just as a FYI its not soo much about another game, althought I could tell you a lot based on it, its about common sense, leaving an HOT on permanently versus letting it wearing off is greater than less than, in other terms, 30seconds remaining on the timer for regen is greater than 5, if you & you & you struggle for mps then its your problem, dont attack other players as it feels like this because you pinpoint target content such as savage content & what not when I dont even care about doing it myself + even if I was, you have no way of gauging my claims but by your intuition & other means that could be borderline limit,,,
    (0)
    Last edited by Ruf; 05-29-2018 at 03:04 PM.

  5. #115
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    Quote Originally Posted by Ruf View Post
    You know who? this isn't very subtle & nice + I see you & hyo are on cactuar(same server),,, glad I'm not a server swapper.
    You're right, I'm not very nice or subtle. I didn't plan to respond again... but if I may give a suggestion which may make you feel better and more confident (not arrogant) in the long-run, then it's better than remaining silent. My suggestion is to take what others have said to you about AST to heart and give it some consideration and try to put it into practise.


    I know a number of people have been rude to you (and vice versa), but they're not wrong. You're already good at MP management, right? Well, why not take it even further and master this class for what it is and not what you want it to be? Right now, you're playing it more like WHM. AST is not WHM or SCH, it's a bit of both and a bit of its own as well. AST is the most adaptable class. It should be able to adapt to virtually any situation. If there is a tank buster or a boss that hits hard, nocturnal sect is the one use because it prevents damage meaning you manage your MP even better, people won't take as much damage; whereas diurnal's regen doesn't prevent it.However, I would say the greatest critique or suggestion to give... is to try and become a little more of a team player. If you can't trust in others, then others can't trust in you. If you notice your co-healer is doing well, then adjust and work with them, not against them. If you notice they're doing poorly, adapt and pick up their slack. Competition between healers in things like raids and savages will only make the rest of the party suffer.


    I get it. Change is scary, adapting is scary. You're already set in a routine that you're so familiar and comfortable with, why would you ever want to change that? The answer is to become the best you that you can be. It will be a struggle and it may take you a while (starting out as WHM, I, too, was uncomfortable with the other facets AST had to offer in the beginning), but it'll eventually become you're new routine and it will really help increase your performance and thus your esteem a good way.


    P.S. While Hyo and I are in the same server, I don't believe I've ever seen them. I don't understand what you mean by "server swapping," but I don't suppose I need to know.
    (4)

  6. #116
    Player
    Trunks's Avatar
    Join Date
    Aug 2013
    Location
    Ishgard
    Posts
    164
    Character
    Kai Earendel
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Ruf View Post
    This right there? why cant you do both? So from your point of view I should let ppl health under 100% just because they have regen tics (or HOT as you all say...) No just no, that's not acceptable imo because you are underhealing if you dont anticipate, many clearly cant tell what anticipation healing is & no I'm not speaking about boss mechanics, I am speaking about everybody running around into aoes 'getting hurt on purpose...."
    What are you on about? The fights in this game are all completely scripted and 100% predictable, at minimum, several GCDs in advance. I'm obviously not criticizing people topping off the group in advance of damage that we know is coming; I am criticizing them topping the group when we know damage isn't coming and they're already healing up from HOT effects. They're wasting their GCD and MP and they're wasting mine. They ought to be DPSing or whatever else. It's like when people insist on keeping the tank at 100% HP even when there's no imminent tank buster. You're wasting DPS uptime, because maintenance healing is easily handled by Eos or Regen and a Tetra or ED when their HP dips below ~35%.

    We're not there to keep the group at full HP all the time because we think they're terrible baddies who are going to dive into every puddle of fire they see. We're there to kill the boss, and if people kill themselves instead, that's on them. Compensate reactively, but don't play like you're expecting your teammates to fail. That's incredibly inefficient.
    (4)

  7. #117
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Well that reply was nicer MOZZY & I support this I am not against using nocturnl & I also can work as a team also my mood is at stake sometimes like , I will deal with some players in a mentor roulette to help but just like everyone theres days where I have 0 patience also, like I said before, I am aware that the shield from nocturnl can block some attacks, in this case if I get asked for it, I will gladly change sect, but I do not just assume & I also do not think two diff sects instead of one is a hit or miss situation for a win or lose in most scenarios.
    (0)
    Last edited by Ruf; 05-29-2018 at 03:45 PM.

  8. #118
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ruf View Post
    I also do not think two sects instead of one is a hit or miss situation for a win or lose.
    You don't have to listen to the experienced healers in this thread giving you advice - but you probably should.
    (10)

  9. #119
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Trunks View Post
    Compensate reactively, but don't play like you're expecting your teammates to fail. That's incredibly inefficient.
    See that's where I am at a lost because you say that like I dont compensate when I already claimed before that in some situations (if needed) ill nuke over raising "the baddies" if I think the mp is wasted on a raise & also Playing like you expecting others to fail isn't bad, if I can save them because I did overdo my heals then I am all for it.Besides I already said that throught a single instance if someone ask me nicely I will get into nocturnl. I still believe every word I typed in this thread tho
    (0)
    Last edited by Ruf; 05-29-2018 at 03:46 PM.

  10. #120
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    You should really put up noct just because diurnals won't work with each other. That's about it, honestly. Shields...eh, you can't really use noct benefic effectively on the tank save for tankbusters; that 1440 MP will give you issues in time. Noct helios really doesn't mitigate all that much more, because usually they are really tight with the HP range of attacks and you already have collective unconscious and earthly dominance which are enough anyways, with zero MP cost. If they follow the trend of the last trial and speed up attacks in sequence, it might not be the case though, but you'll have bigger problems with a lot of healers not having the best reaction time anyways.

    AST got in the habit of using noct mostly because back in the day, diurnal wouldnt stack with WHM or AST. so 2/3rds of the healers forced you to use it. Shields main issues is that geenrally you aren't going to see an attack that forces you to use it because it hits for more effective HP than the tanks or party will have, and still hits under tank/party HP +10-20%. They don't want to require one slot being a shield healer in that way, so attacks usually are doable through reactive healing. And reactive is much more potency than proactive.

    I mean, shields are nice more because you can spend more mp to frontload some mitigation and then reactive heal after, which is nice when your cohealer is dead, raising someone, or dpsing their hearts out. But a lot of times you can use a single helios rather than aspected ones, or use your lady card as free mitigation to supplement a standard cure. Or you can use shields prepull because the mp will regen anyways, or even midpull with a little less chance of aggro than regen.
    (4)
    Last edited by RiyahArp; 05-29-2018 at 03:59 PM.

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