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  1. #1
    Player
    F_Maximillian's Avatar
    Join Date
    Jul 2015
    Location
    The Lavender Beds
    Posts
    225
    Character
    Ferox Maximillian
    World
    Zalera
    Main Class
    Paladin Lv 70


    I love threads like these, it really brings out people that know how the game works vs those who will defend misguided feelycrafting until they're blue in the face. Healing has worked the same in this game since the game started regardless of how you feel about it, though this doesn't just apply to healers either.

    No matter how a role functioned in another game you've played it does not matter whatsoever in this game. The OP is basically spot on with the overuse of heals and this strange "everyone must be topped off" mentality that has come from other games (FFXI is actually a different game by the way) only hurts your mp pool and your team's damage output/healing synergy.

    I think there's a key thing that most people forget and that's bosses are also bound by the same GCD we are. There won't be a string of attacks that goes out before you have the chance to heal. If you look at the timeline for any bosses moves they're always spaced at least 3 seconds apart. If you know the fight and don't stand there wondering if you should heal for 10 seconds you will almost never be caught off guard because people aren't 100% hp all the time.


    Quote Originally Posted by Ruf View Post
    This right there? why cant you do both? So from your point of view I should let ppl health under 100% just because they have regen tics (or HOT as you all say...) No just no, that's not acceptable imo because you are underhealing if you dont anticipate, many clearly cant tell what anticipation healing is & no I'm not speaking about boss mechanics, I am speaking about everybody running around into aoes 'getting hurt on purpose...."

    There is no Ooooo let HOT do its job when that might end up not being enough because a move hit you more than the % of hp you were left with which was less than 100% IN OTHER WORDS, CURING ON TOP OF x3 REGEN IS NOT A BAD THING,IF ANYTHING LEARN TO MANAGE YOUR MPS, & I give praises to everyone that gave explanations about whm running out of mp & what not speaking about groups & not their self plays.

    Also:
    & I KNOW THAT INTO SOME FIGHTS THE SHIELD LET YOU BLOCK MECHANICS, Are you saying that idk my claims ? For one let me tell you that I dont run something on some jobs for some reasons & purpose & so on so on, 70 everywhere here & again Which brings back my own claim on the other thread of the link I brought up about mentors But as I said in this same post & I will réeiterate it: I choose to trust myself & not just blindly go by xiv population astrologian general consensus standing points. Matter of fact aka: Its bad to listen to others at times & while I disagree with players ignoring mentors explanations & bashing at them I can also understand a little bit why some do it.On that not I will even type that into the other thread.
    Yes, you should not keep people topped off 100% of the time when regen ticks will get them to 100%, especially when no damage is coming out that will require them to be topped off before regen will do it for you. That's just a waste of mp and needless overhealing no matter how you feel about it. If you truly feel that people need to be 100% health all the time that means you should focus more on learning the fights and when people actually do need to be topped off. HoTs are flat out the most efficient form of healing no matter how much you aren't comfortable with that fact.

    As for your last point, there's no need to blindly go by anything. There's tons of examples and data to back up most claims that are essentially common knowledge by now. Just because it goes against your feelycrafting doesn't make it wrong and being open to advice and input from others is key to improving as a player. People who plug their ears and pretend to think they know best are often the subjects of the tales from duty finder stories..
    (3)
    Last edited by F_Maximillian; 05-29-2018 at 07:45 AM.