Yes.You mean me and that guy above you? Nah I'm good, I said what I needed to about DRK's job identity and threat concerns compared to the other tanks. I'm happy with the changes and think it's step in the right direction.
Now if you mean the two people battling about their parses... I sort of agree haha.
plusten
Since posters covered most of the specifics, I'll just say I am satisfied with the DRK changes for 4.3 overall.
My Current Characters:
Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/
"Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn
i can't understand the DA spam complaint. it's just another button. it's not like you are hitting it for every gcd.
sam has a lot ocd skills as well. so does nin and drg.
You really embody the class fantasy of DRK: sticking to your values regardless of what others think.
That's not always good.
On point: These changes are a GREAT step forward. Sure, DA+____ is now a meme, but whatever, oGCD enmity! SqEnix made SS great again!
Now let's see what the enmity modifiers, the new Grit MP cost, and how the new cooldowns shake things up.
Nobody used DADM except in Neo and Prime.
SIO and TBN arent even remotely similar.
This would imply that SS was ever good in the first place.
I'm just happy they ultimately didn't go with the PVP Sole Survivor. It would have been better but it would have been boring.
Last edited by Luin; 05-19-2018 at 05:13 PM.
i thought it was the most boring way to use dark arts. on par with dark dance, but that skill is gone now...
don't get me wrong, both effects were strong, but the feedback was.... meh. use dark arts, then this cooldown and... nothing happens? when empowering an attack with dark arts i get the feeling of now i load my mana into my blade and now i unleash it for more power! - thanks to the attack animation^^ with dark mind just an icon appeared. at least blackest night is visually more appealing and when the shield breaks there is a sound effect and the blood gauge fills, to unleash a powerfull counter attack :O
You had to time DA with DM, it was actually fun. Can't say the same for DD, didn't like DA on that one much. Anyway, DA is now a spammy skill that doesn't weave as it did back in HW. It felt like you were dancing, it was natural. Feels so clunky now.i thought it was the most boring way to use dark arts. on par with dark dance, but that skill is gone now...
don't get me wrong, both effects were strong, but the feedback was.... meh. use dark arts, then this cooldown and... nothing happens? when empowering an attack with dark arts i get the feeling of now i load my mana into my blade and now i unleash it for more power! - thanks to the attack animation^^ with dark mind just an icon appeared. at least blackest night is visually more appealing and when the shield breaks there is a sound effect and the blood gauge fills, to unleash a powerfull counter attack :O
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