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  1. #51
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Maybe if they unlocked the cap on MGP that can be purchased with Gil, or maybe bumped it up considerably.

    I can't say the devs are gonna care about uber rich players "Pushing" new players out of the market given that's hardly the primary focus of the game as it is. Although, I'm mildly amused by the idea of digging my heels in and keeping an item priced where it is and let whatever uber rich player I've aggro'd into aggressively dropping their prices continue to sell at a loss trying to "push me out" while I'm off doing something else in-game. Slowly, perhaps, but wouldn't they eventually run out of gil depending on how "aggressive" they sell at a loss?
    (4)
    Last edited by Seig345; 02-19-2018 at 04:56 AM.
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  2. #52
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    If any of the counterarguments to this were true you wouldn't see prices significantly lower on higher pop worlds but as someone with a main on Zalera who transferred from Balmung I can say things were infinately cheaper on Balmung. There were exponentially more crafters and gatherers selling. Even my current Cactuar alt can shop much easier than my main because Cactuar trumps Zalera in size.

    Getting people more invested in selling on the market board will drive down prices because of simple supply and demand. More potential suppliers (whether they're the "old money" players who were at gilcap and dropped 750m on a mount or comparatively newer players who want those high-end glam items) means lower prices all around.

    So much for that "higher understanding of the econony".
    (6)

  3. #53
    Player
    Alestorm's Avatar
    Join Date
    Mar 2016
    Posts
    1,085
    Character
    Oraina Fhey
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    WoW tried making a gold sink mount in a 20,000,000 gold spider and few takers on it. Mostly due to the RNG of the vendor even spawning and the fact it couldn't fly. I could see something like a vendor with exclusive items that have a hefty cost for nice items but maybe having 10,000,000 being the highest would be best. Anything higher might encourage RMT.
    (1)

  4. #54
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Alestorm View Post
    WoW tried making a gold sink mount in a 20,000,000 gold spider and few takers on it. Mostly due to the RNG of the vendor even spawning and the fact it couldn't fly. I could see something like a vendor with exclusive items that have a hefty cost for nice items but maybe having 10,000,000 being the highest would be best. Anything higher might encourage RMT.

    The spider you're referring to is 2 million not 20. Also, the cost would have to be much higher than 10 imo. Even for newer players on fresh 70's that's not hard to obtain.
    (2)

  5. #55
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by MoroMurasaki View Post
    If any of the counterarguments to this were true you wouldn't see prices significantly lower on higher pop worlds but as someone with a main on Zalera who transferred from Balmung I can say things were infinately cheaper on Balmung. There were exponentially more crafters and gatherers selling. Even my current Cactuar alt can shop much easier than my main because Cactuar trumps Zalera in size.
    You do know that the original poster wanted this suggestion as a gold sink, aka. to remove total gold from the server, right?! The encouragement to enter the market is more of an afterthought (and not very effective, since there are not all that many people not using market due to reaching the cap, since if they'd be interested in that, they still would, having their money in the form of items of value).

    And Balmung, being so highly-populated world, is actually going to have INSANE amount of gold in circulation, right?! If anything, this is argument AGAINST this. It shows that total amount of gold on the server is not the only part of inflation (or the biggest one).


    In order to increase supply, you need to have more people that sell it. Obvious, right?! But how is that related to people having less gil?! More people selling things means more people doing content (for stuff that is farmed) and more people crafting (for crafted items). But to do that, you either need more people on the server (since, you know, the more people the larger will be the amount of those that enjoy crafting), or you need to make crafting more enjoyable to bring people that are not interested in it to start doing it. Neither of these is in any way related to existence or lack of thereof of gold sinks.


    Also, very few people here disagree that gold sinks would be welcome. People disagree that selling mounts, glamour or minions for insane amounts of gil would be effective or welcomed. Those are two different things.
    (0)
    Last edited by kikix12; 02-19-2018 at 04:58 AM.

  6. #56
    Player
    Alestorm's Avatar
    Join Date
    Mar 2016
    Posts
    1,085
    Character
    Oraina Fhey
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Selova View Post
    The spider you're referring to is 2 million not 20. Also, the cost would have to be much higher than 10 imo. Even for newer players on fresh 70's that's not hard to obtain.
    I stand corrected, I haven't touch WoW in over a year and only ever saw the merchant once.
    (1)

  7. #57
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Player with too much gil: Oh boy, I can buy these immediately!
    Middle of the pack player: I'll never be able to buy these...
    Subs one month every three months player: Buys gil, buys gil sink mount, takes 9999 selfies, unsubs (again), generates 100 new gil bot accounts
    (5)

  8. #58
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Selova View Post
    People really need to stop waxing hyperbole with this statement. I keep seeing the whole "They shouldn't implement X because I don't feel the game needs it/want it myself because it would cost dev time/resources/a raid tier and their time would be better spent in some other area of the game." regurgitated constantly on these forums.



    It seems people don't understand how development in a MMO actually functions and is the go-to excuse people like to use. They have tons of people in multiple departments that work on differen't areas of the game, people have this misconception that it's the same core group of devs that work on everything all the way from pvp to savage raid design and tuning, which is false.


    Stop using this flawed logic to try to justify your arguments on why they make certain design choices that don't fit in your scope of what you want from the game. It makes you look foolish.
    Preach and Preach some more!
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  9. #59
    Player
    Ziggyzapps's Avatar
    Join Date
    Mar 2016
    Posts
    64
    Character
    Ziggy Zaps
    World
    Adamantoise
    Main Class
    Alchemist Lv 70
    I'd like to see already obtainable hard to get items available for gold. Things like Gaius and the card tournament cards that people win trade for anyway, and the yo-kai mount that is tedious to grind. If the items are only obtainable with gold then people would cry way too much about not being able to afford it. People would cry either way but a little less if the items can be obtained in other ways.
    (3)

  10. #60
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Gil sinks, yes please.

    That said, one time vanity gil sinks are not the way to go. Yes, they take a big chunk out of some deep pockets right away but a far more efficent sink is a repetitive one that impacts the broader populace. Give us expensive consumables in the veins of cordials and potions. Let us trade larger gil amounts for MGP at higher loss rates. Make an item that increases overmeld % chance success and have us buy that. Basically make things every player can appreciate and get gil from everyone.

    Gil sinks for the ultra rich...hmm, let you pay for extra retainers in in game gil maybe?
    (0)

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