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Thread: Tank Balance

  1. #11
    Player
    TheCount's Avatar
    Join Date
    Jun 2015
    Posts
    236
    Character
    Warden Azem
    World
    Mateus
    Main Class
    Dark Knight Lv 97
    Oh how I miss the Heavensward DRK. 3 combo's with the third involving an int down debuff for bosses. Scourge which looked neato and was a great dot. Shadowskin instead of being forced to take rampart in its place so you didnt have that DRK flavor removed. An un-nerfed and genuinely good blood price, an un-nerfed and useful Dark Passenger, a more interesting focus around the gradual draining side-effect of tapping into your darkside which added to the flavor of the class and was something that was taught to you in the questline. Oh, and reprisal of course and even a little baked in stun that you could use if you needed to lighten the pressure for just a moment or interrupt something in dungeons.

    Ahh.. good times. Not to mention being considered THE anti-magic tank which was swiftly stolen by Paladins whom can now do it more reliably and easily. Dark Knights now are a shadow of their former selves, with wonky design even in the leveling because you now only get your main ability that you depend on at max level only
    (4)
    Last edited by TheCount; 01-27-2018 at 03:03 PM.

  2. #12
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Magni Henriksson
    World
    Diabolos
    Main Class
    Viper Lv 100
    Was the Berserk + Inner Release into Fell Cleave spam combo overpowered? Is that why Berserk’s gone now? :c
    (0)
    Last edited by Fredco191; 01-28-2018 at 12:09 AM.

  3. #13
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Warriors got beefed like there's no tomorrow

    The effect "Halves Beast Gauge costs and nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects." has been changed to "Allows the use of Beast Gauge actions without cost and nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects."
    The additional effect "Guarantees that all attacks are critical and direct hits." has been added.
    Can now be used even when Defiance is active.
    No longer changes to Unchained when under the effect of Defiance.
    Like holy hell...

    Quote Originally Posted by Fredco191 View Post
    Was the Berserk + Inner Release into Fell Cleve spam combo overpowered? Is that why Berserk’s gone now? :c
    Berserk's still here but changed.

    The effect "Increases attack power by 30%." has been changed to "Guarantees that all attacks are critical and direct hits."
    The duration has been changed from 20 to 10 seconds.
    Recast time has been increased from 60 seconds to 90 seconds.
    10 secs of Crits and DH. That's cray cray
    Meanwhile, DRK's just being that third child in the family that often gets neglected lol
    (1)
    Last edited by SenorPatty; 01-27-2018 at 05:09 PM.
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  4. #14
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    But I love re-learning a Job every other patch! /sarcasm
    (0)

  5. #15
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Magni Henriksson
    World
    Diabolos
    Main Class
    Viper Lv 100
    Quote Originally Posted by SenorPatty View Post
    Berserk's still here but changed.
    Oh shoot. I have a comment to delete on another thread.
    (0)

  6. #16
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by SenorPatty View Post
    Warriors got beefed like there's no tomorrow
    Looks can be deceiving. Bokchoy did a "napkin-math" analysis and concluded the WAR changes result in a net 5% nerf due to their lost potency across the board.
    (1)

  7. #17
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,229
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Looks can be deceiving. Bokchoy did a "napkin-math" analysis and concluded the WAR changes result in a net 5% nerf due to their lost potency across the board.
    I'm pretty sure that SE did lots of testing etc, to make the class easier to play, but not to lower its dps
    maybe you should just wait for it, do some parses and see for yourself instead of going hypocrite mode
    (1)

  8. #18
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by AxlStream View Post
    DRK had and has issues still but now SE went and messed with WAR in a way that nobody asked for.
    One guy asked for it! It was too hard to play.:P

    Quote Originally Posted by Fredco191 View Post
    Oh shoot. I have a comment to delete on another thread.
    Berserk gets its name changed 'upgraded' to Inner Release.
    (1)
    Last edited by Rasikko; 01-27-2018 at 07:55 PM.

  9. #19
    Player
    Lorgana's Avatar
    Join Date
    Sep 2015
    Posts
    99
    Character
    Lorgana Wiseman
    World
    Mateus
    Main Class
    Paladin Lv 70
    All they needed to do was give DRK an AOE shield, dark arts TBN spread to whole party. Done, dusted. Now they've just cocked everything up
    (0)

  10. #20
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by SenorPatty View Post
    Warriors got beefed like there's no tomorrow
    ...
    10 secs of Crits and DH. That's cray cray
    Meanwhile, DRK's just being that third child in the family that often gets neglected lol
    Also 10 seconds of absolutely no synergy with Battle Litany and Chain Strategem, a cooldown that doesn't synergize well with other raid buffs/utility, and an overall nerf to their damage outside of the buff window. And let's not forget the super engaging gameplay of hitting FC 4-5 times in a row like a monkey every 90 seconds.
    People need to see the bigger picture instead of going like "omg, free Direct Hit CritZ everywhere!". Warrior won't be buffed, it will absolutely be nerfed, both in their damage and fun factor.


    B2T: Smh. I think by this point most people know that DRK has problems but can we stop acting like it's utterly useless? The job doesn't have it half as bad as the HW PLD did pretty much throughout the entire expansion - even the 3.2 changes back then didn't do much to close the huge gap. I do think that when it comes to changes being made, or rather balancing in general, SE doesn't know how to go half-way, so they either do too little (DRK) or way too much (WAR).
    Tbh, Warrior Mains have way more reason to be upset right now - the upcoming changes read like a mechanical mess from a gameplay and fun factor perspective.
    (2)

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