Quote Originally Posted by Wintersandman View Post
Which is where PvE falls flat. You can only orchestrate a dance sooo many ways before it becomes stale or a slight twist of the original. Which is why PvP could add fresh life. It all depends on how it is created and which mode is selected.
Yes PvE can feel stale, so can any game mode with time. PvP is not some magical cure to that, especially for the majority of this game who don't care for PvP. You like PvP so you see anything that pushes PvP out into the world as a good thing, those who don't like it see it as a bad thing and the two are almost mutually exclusive viewpoints.

I don't care if SE adds more game modes to PvP like they're doing with Rival Wings, and if SE wants to create an persistant instance for PvPers to hot join into then great, I wish you the best of luck in your mutual slaughtering. But I would be furious if they tried to implement some part of PvP in the PvE areas of the world just like you'd be furious if SE decided to add gathering nodes in a PvP map and you had people doing that instead of helping your team. PvP and PvE should stay separate in this game.