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  1. #1
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    Join Date
    Jul 2017
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    Quote Originally Posted by Reynhart View Post
    snip
    Here is the thing even the developers you have been on record saying they dislike the idea behind tanks tanking in a dps stance, have yet to do anything to really change that aspect of the game, in fact one could say they made it easier. So clearly even they know that their options are rather limited. Clearly not everyone enjoys the current tanking setup, but I am willing to guess those people are in the minority, and even so nothing in game wise is preventing people from tanking in a tank stance, yet your idea is to make it so the game forces a certain playstyle on tanks.

    I said ingame, player ideals can be ignored, ingame mechanics not so much. So you are okay with the game forcing players to play the game a certain way all because you dislike the idea behind tanks be able to tank in dps stance? As it stands now players have the choice to tank in either stance, if they go through with your idea you are limiting the options of players.
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    Last edited by Awha; 11-07-2017 at 07:15 PM.

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Awha View Post
    Clearly not everyone enjoys the current tanking setup, but I am willing to guess those people are in the minority
    Considering that stance dancing is only meaningful in Savage content, the majority of the people absolutely don't care. We're two minorities, and we don't have enough sample to prove who likes it and who doesn't, considering the game currently doesn't give you much of a choice. (For example, I don't like but I do it because not doing it is currently holding back my team)
    Quote Originally Posted by Awha View Post
    And even so nothing in game wise is preventing people from tanking in a tank stance, yet your idea is to make it so the game forces a certain playstyle on tanks.
    No, it doesn't. It only widens the healing requirements. Technicaly, you don't necessarily have to increase any boss damage, because, even if your tank is harder to kill, it won't change the mechanics you have to deal with and the raid DPS you need to achieve to beat enrage. It would just shift a portion of the DPS from the main tank to a healer. I personally feel that with a 100% DPS stance tank, a healer should have very little room to DPS, thus why I think a little increase boss in damage could be done, but it's not my main concern.

    This way, you could pair "turtle tanks" with "healers who love to DPS" and "aggressive tanks" with "healers who don't want DPS", making room for each divisive playstyle.
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    Last edited by Reynhart; 11-07-2017 at 08:38 PM.

  3. #3
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Awha View Post
    Here is the thing even the developers you have been on record saying they dislike the idea behind tanks tanking in a dps stance.
    i say im disagreed with this, SE put effort on adress tanks tanking outside of tank stance, we can start talking on heavensward when is this thing really statrted, SE nerf tank DPS over all shuting down the srt meta with that means less agro on dps stance, and the reduce PLD damage penalty from shield 20% to 15%, they could just buff PLD emity if they want but they reduce tank stance penalty plus give us acc bonus on it, worthless but it was there.

    incoming to stormblood we started the expansion not only with a gauge penalty on WAR and PLD but with several ajustmens on DPS agro and defensive capabilities, self healing to be more precise and complety abolish WAR spaming butcher combo for max dps, and in fact will be imposible keep agro if isnt was for shirk with im pretty sure is not desing to be use like that, shirk is a amaizing tool for tank swaps, we actually need something like that in the past but the actual desing is a bit broken.

    so SE really made ajustments to adress this but wasnt enough, there is not choice, dps stance is the optimal way, tanking on tank stance is like being a dragoon who dont use heavy trust (the old one not the actual), i will agreed limit options is bad only is both options are equal on performance, but the reality is DPS tanking is absurdly more better than tanking on tank stance and when for some reasonwhen you need stance dance like on OS4 or for watever weird reason in the middle of the run some tanks suffer a lot more that others, here is where we inster the extra penaltys on PLD and specially DRK.

    for me having 2 ways of tanking is bad and should be fixed, more when the other "option" its just a excuse to play bad or lazy.
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    Last edited by shao32; 11-08-2017 at 12:00 AM.