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  1. #1
    Player
    mrt617's Avatar
    Join Date
    Nov 2013
    Posts
    32
    Character
    Chest Rockwell
    World
    Famfrit
    Main Class
    Gladiator Lv 70
    Is there a reason you are boycotting Tome gear?

    Speaking of you O2s clear it sounds like you are better than me. It took me a couple of clears to get comfortable staying in sword stance the whole time. Basically it sounds like you want the content to reward you for mitigating damage and to put less load on tanks for dpsing? Or is it to just make it more rewarding to be in tank stance maybe by giving healers more chance to dps. I guess healer DPS could just be moved up to where it is higher than tanks output there by making it more important for them to dps. Of course that will make a lot of healers who don't like to dps upset.
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  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by mrt617 View Post
    Is there a reason you are boycotting Tome gear?
    I'm bored by the over reliance on tome farming that basically make all dungeon rewards irrelevant. And also the fact that tome gear was mandatory in HW. That's one thing where SB is much better, since Expert Dungeon loot is enough to enter Omega.
    Quote Originally Posted by mrt617 View Post
    Speaking of you O2s clear it sounds like you are better than me. It took me a couple of clears to get comfortable staying in sword stance the whole time.
    It didn't really change my CD rotation to remove Grit, especially with the tank swaps. So, I'd say all the burden was put on the healers and not really me.
    Quote Originally Posted by mrt617 View Post
    Basically it sounds like you want the content to reward you for mitigating damage and to put less load on tanks for dpsing?
    Not only mitigating damage but also generating high enmity (I have a suggestion to reward this). For the DPS load, my view is that what matters is not really personal DPS, but raid DPS. And raid DPS can be increased several ways. The easiest is higher personal, but you could also put damage buff, vulnerability debuffs, and reduce the need for healing.
    Quote Originally Posted by mrt617 View Post
    I guess healer DPS could just be moved up to where it is higher than tanks output there by making it more important for them to dps.
    For that, I liked the old Cleric Stance, that drastically increased your "usual" DPS. But if you can save a whole bunch of GCD by being sturdy, healer's DPS should noticeably increase.
    Quote Originally Posted by mrt617 View Post
    Of course that will make a lot of healers who don't like to dps upset.
    Not really. You just have to find complementary players. Agressive tanks with healers who focus on healing and Turtle tanks with healers who want to DPS. Or just make concesions with your beloved healer so that you take turns doing what you like less.

    Besides, the debate "tank stance vs DPS stance" is not really the same as "only healing vs healing+DPSing"
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    Last edited by Reynhart; 11-04-2017 at 04:16 AM.