Quote Originally Posted by kikix12 View Post
This would decrease the amount of people that are just plain terrible, even if they show high level and high gear, in a low-mid level dungeon.
No it wouldn't. In order to not be "plain terrible", you only need 4th grade level potency math. Parsers come in when you are optimizing at a higher level - finding out stat weights, synergy effects, optimizing buff timing, boss phase alignment etc. All the things that are too complex to be handily mathed out with a pencil on a sheet of paper in a couple minutes and would require extensive time in excel to model.

People are "plain terrible" because they simply don't care about their performance, or are unable to do 4th grade level math. No amount of parsing is gonna help there, the prior doesn't care and the latter would be incapable of interpreting the numbers. Chances are, the first thing these players would do if a parser was implemented is to go into the HUD menu and set it to hidden.