That's ... that's not even what pedantic means, nor was it the detail I was referring to you being pedantic about.
And I'm sorry, if you want to bring up potency comparisons to discuss an offhand comment made about cure3's range (where the actual point of the sentence was that it doesn't feel as powerful compared to high potency oGCDs, and the comment about the range was that it's an extra hindrance) and then don't want to consider the actual mathematical computations of potency comparisons that are the values that literally make up the very foundational elements of the gameplay, and then want to wave the comparisons away like they were misinterpreted (when you don't even mention the range in your quotes, which was apparently the only "reason" you were making the comparison, so why not quote it?) then there's nothing more that can be discussed with you. You're too caught up in your own personal experiences and your own "in-game testing" to use or discuss qualify-able/quantifiable evidence. I can do "in-game testing" too with the same gear and same weapon item level, and I see the heal difference between cure II and benefic II to be anywhere between 800 and 1400 HP. But then it becomes a game of you said / I said arbitrary statements. But the potency values are right there, plain as day, as unarguable quantifiable evidence to compare efficiency, that you're some how denying the validity of.
And if you don't even want to consider mp cost as part of the consideration? Then what are you doing to optimize the gameplay of the role? Healer optimization is ALL about getting the most out of your mp pool.
If you're not going to bring up points based on the actual statistics of the game (aka facts) and are going to keep throwing out "this is why I see when I play" "evidence" then I'll stick to discussing this topic with constructive posters.


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