You can be 70 in a couple of weeks. You can buy a potion that makes you 60 from the very beginning. Being 70 does not mean you know your job.
You can be 70 in a couple of weeks. You can buy a potion that makes you 60 from the very beginning. Being 70 does not mean you know your job.
It doesn't change the fact that at 70 you should know the basics of your job. If that BLM wanted to be dot mage, he should have rolled SMN.
When you buy a job skip potion, upon using it, the game literally tells you that you are still responsible for learning how to play the job correctly (i.e., reading your skills, asking/accepting advice, etc.). Friend jumped one of his alts up and said upon logging back in, there was a pop-up stating as such. I understand that there are a lot of lazy people out there unwilling to learn, but that doesn't make it acceptable group play to willingly be bad, which is what it sounds like that BLM was doing. Chances are that this BLM probably wasn't even a potion user; they were just bad. There are no excuses for that. Sorry, but that's my opinion.
The fact that you are defending bad play boggles my mind. There is a huge difference between someone being a low-level player completely new to a game and still figuring out how their rotation/job works, and someone rolling a job in a Level 70 dungeon and choosing to be a Thunder Mage just "because."
Sage | Astrologian | Dancer
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Hyomin Park#0055
This. Many times this. Jump potions are a means to be able to "jump" to where your friends are currently at in the story if you are a new player. It should not be an excuse to not know the workings of your job, and the game tells you as such. Even if you're jumping in by yourself, with no friends, the game provides many resources for discovering how your job works- this is why the novice network, the hall of the novice, training dummies scattered throughout the realm, and even palace of the dead (to some degree) exist.
But this game doesn't work like WoW, you can't just go into any content you like once you hit 70 because FFXIV gates everything behind the MSQ and ilevel. The Expert Roulette is only accessible after you fulfill a lot of conditions. You must reach max level on at least one job AND completely finish the current MSQ and stay current. Then you have to unlock each dungeon and run it successfully, and only after that will the game allow you to queue into Expert. Then, only players that stay ahead get to keep using it because every time a new patch drops with more MSQ quests it also releases new dungeons that are now the Expert. The previous dungeons that were part of Expert are moved to another roulette. To re-unlock Expert Roulette these players must AGAIN complete the new Main Story Quests, unlock the new dungeons and complete them at least once, before being allowed to queue back into Expert. Additionally, the final MSQ trial and the Expert Roulette both have a minimum ilevel gear requirement of 280, something a brand new level 70 player won't be able to reach without doing all their job quests up to 70.
My point being, there is no way someone could be in Expert, especially Temple of the Fist (which isn't even unlockable by itself until 4.0 MSQ is completely done) without having been made to play their job at a minimum level of competence in both group and solo content. That Black Mage was trolling.
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