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  1. #1
    Player
    ArcanoJones's Avatar
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    Arcano Jones
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    Jenova
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    Arcanist Lv 53

    Did you know not performing as you think another player should in a group

    Is not considered a reasonable reason to vote them out of a group..this passage was taken right out of the FF 14 rules posted on the Lodestone.

    "Vote dismiss is a function whereby players who are absent for extended periods or harass others can be democratically expelled from the party.
    * Please be warned that unjustified usage of vote dismiss is a punishable act."
    (4)

  2. #2
    Player
    missybee's Avatar
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    Dec 2013
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    Weeb Town
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    Character
    Mia Montblanc
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    Sargatanas
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    Astrologian Lv 94
    Insert ye olde 'different playstyles' GM response:

    "We are deeply sorry for the inconvenience this incident caused you and understand that being kicked out of a dungeon for seemingly no reason can feel terrible.

    Unfortunately players are allowed to kick others for reasons of 'different playstyles' as explained in the last message you received, even if there is no option for this and the categorisation [sic] maybe be wrong in this case. Even if there was a misunderstanding/confusion and players wrongly kicked you for some reason, this does still not constitute a breach of our rules, since they did not act with the sole purpose of disrupting your gameplay."


    Edit # 1: I couldn't get the image to work, so I typed it out. Wee.

    Edit #2: https://www.reddit.com/r/ffxiv/comme...fore_the_last/
    (33)
    Last edited by missybee; 08-16-2017 at 02:44 AM.

  3. #3
    Player
    ErryK's Avatar
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    Ul'dah
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    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    GMs state "Differing playstyle" is a valid reason to kick someone.

    Kicking someone for underperforming falls under "Differing playstyle".

    However, up to you if you decide it's a differing playstyle or not, but it sounds as if you were on the receiving end on it and came to the OF to vent about it.
    (21)



    Baby, tell me, what's your motive?

  4. 08-16-2017 02:39 AM

  5. #5
    Player
    ArcanoJones's Avatar
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    Arcano Jones
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    Jenova
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    Arcanist Lv 53
    I remember the old days when I first started playing MMOs. People would take there time. They would talk. It was a social event. It was an adventure. I go into PUGs now. Nobody says a word to anyone as the entire group speedruns the dungeon. I sure miss those old days playing Everyquest and WOW when it first came out of 2006. Those where the MMO heyday. Now nobody says a word to you and most people ar enot helpful and will kick you out of the group at the slightest provocation. However I have met some nice people in groups so I am not saying everybody is that way. But it seems the majority are.
    (36)

  6. #6
    Player Kosmos992k's Avatar
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    Kosmos Meishou
    World
    Behemoth
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    Paladin Lv 90
    Quote Originally Posted by ArcanoJones View Post
    I remember the old days when I first started playing MMOs. People would take there time. They would talk. It was a social event. It was an adventure. I go into PUGs now. Nobody says a word to anyone as the entire group speedruns the dungeon. I sure miss those old days playing Everyquest and WOW when it first came out of 2006. Those where the MMO heyday. Now nobody says a word to you and most people ar enot helpful and will kick you out of the group at the slightest provocation. However I have met some nice people in groups so I am not saying everybody is that way. But it seems the majority are.
    To me, it seems as though many players in the community treat other players as little more than NPCs who are there to meet their expectations and be quick about it. That's not necessarily my complete experience in game, but on the official forum, it often seems that it is so.
    (13)

  7. #7
    Player
    Malzian's Avatar
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    Aug 2013
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    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by ArcanoJones View Post
    I remember the old days when I first started playing MMOs. People would take there time. They would talk. It was a social event. It was an adventure. I go into PUGs now. Nobody says a word to anyone as the entire group speedruns the dungeon. I sure miss those old days playing Everyquest and WOW when it first came out of 2006. Those where the MMO heyday. Now nobody says a word to you and most people ar enot helpful and will kick you out of the group at the slightest provocation. However I have met some nice people in groups so I am not saying everybody is that way. But it seems the majority are.
    Quote Originally Posted by Kosmos992k View Post
    To me, it seems as though many players in the community treat other players as little more than NPCs who are there to meet their expectations and be quick about it. That's not necessarily my complete experience in game, but on the official forum, it often seems that it is so.
    Once upon a time people would play MMOs specifically because they were interested in playing the game. You would invest a lot of time and a lot of money just to get in and spend a few hours progressing and hanging out. Playing these games was difficult and expensive which meant that the majority of the people that played them were very, very invested in getting the most out of it. It's the same way that as when D&D came out the people that played it were so much more invested, because you had to buy all the books, you had to set the adventures and then you had to do the party sessions to get through them. The people that played it were the ones that were REALLY INTERESTED... at least for the most part.

    Today things are different. The barrier of entry is significantly lower, the games are easier to get into and easier to play. This means that a large quantity of players are there not because the game is their passion, but because it's another place for them to go and get their shinies. Most modern MMOs have changed to adapt to the idea that a strong game has amoung the highest sub numbers and hence amoung the largest of playerbases. Unfortunately the only real way to keep the people there for the shinies is to make its so they get those rewards easily and often.

    What this means them is that you create an expectation in the playerbase that everyone should be out to get the shinies as fast as possible. The idea of enjoying the game for the experiences and the social aspects gets eroded by the pursuit of the next great piece of gear or the next amazing mount or glamour piece. Are there people who still play for the pure love of the game? For its interesting environments and its social features? Yes, there are, but your odds of running into those people creeps down and down the more people pile in chasing the rewards of the game instead of immersing into the game itself.

    It's the unfortunate reality, but this is how games measure success these days... Just another metric in the pile.
    (7)
    Last edited by Malzian; 08-16-2017 at 04:39 AM.
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  8. #8
    Player
    ArcanoJones's Avatar
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    Arcano Jones
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    Jenova
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    Arcanist Lv 53
    Good Post Malzian..and a good description of what has happened to MMOs. I used to play D&D back in the 1980s and early 90s with several groups at the local Comic Book store. That is what MMOs where like back in there infancy. A virtual session of D&D. Good times.
    (6)

  9. #9
    Player Kosmos992k's Avatar
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    Kosmos Meishou
    World
    Behemoth
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    Paladin Lv 90
    Quote Originally Posted by ArcanoJones View Post
    Good Post Malzian..and a good description of what has happened to MMOs. I used to play D&D back in the 1980s and early 90s with several groups at the local Comic Book store. That is what MMOs where like back in there infancy. A virtual session of D&D. Good times.
    D&D, AD&D, GURPS, Traveller, etc....yep been there, done that, still got my dice and character sheets if I look hard enough. Even played the original MUD, and I mean the game called MUD that was so named for the phrase 'Multi-User Dungeon'. Played text based games, rogue-likes and so forth. I* am old school.

    I belong to the school of thought that says that the journey matters more than the destination.

    I believe I am quite probably considered a dinosaur, and I really don't care about that.
    (7)

  10. #10
    Player
    missybee's Avatar
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    Mia Montblanc
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    Sargatanas
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    Astrologian Lv 94
    Quote Originally Posted by ArcanoJones View Post
    I remember the old days when I first started playing MMOs. People would take there time. They would talk. It was a social event. It was an adventure.
    I wanted to comment on this wistful nostalgia as someone who has also been playing MMOs for a long time.

    While it was great to be able to binge games like iRO, WoW, and XI back when I was in high school, the fact of the matter is that I grew up and I can't invest that many hours in the game per day. I place a much higher value on my time now as opposed to 15+ years ago, and I that seems to be a pretty common mentality. The average age of MMO players nowadays seems to hang out around the mid to late twenties and people of that age demographic are going to have full-time jobs and other responsibilities. Not everyone is going to want to spend an hour doing something that can be done in 12 minutes.

    I will happily make exceptions and offer advice to people who are willing to learn and improve, but no one should be expected to sympathize with obstinate dingdongs who have no respect for other people's time (such as Destatiredux's BLM, etc).
    (10)

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