This game does not have agro management, FFXI did, this one no. If there is aggro/hate management issues it is a tank problem, it is that simple. A tank that wants to dps more can get agro management tools either by talking about it in a pug ( shadewaker from nin for opener, etc) or having DPS use their tools so they can do so, like diversion, refresh/tactics/ etc... The only argo heavy things that exist are heavy opening openers like my personal experience BLM and MCH, you could easy rip hate off mediocre tanks without using them with those hard hitting openers as well as ripping argo off bad tanks WHILE using them. I got kicked once for "hitting too much buttons" despite me pointing out I did quelling strikes with my raging strikes opener (and took hate after both fallen off, so it was not even heavy hitting damage that point)
You do not need an "agro metric" the game does that, and parsers from the dawn of time, ones that i seen in wow, along for ffxiv, have healing metrics like overheal who did most healing and so on. I am sure they have damage taken as well
mechanics-followed metric makes no sense, you can see that. (also can be seen with the damage taken stats)
Really though, still waiting on the main point of this thread though, why is there strict DPS checks and no official parser ? You do understand what the game does to DPS check right? like on niddy if you do not kill those adds fast enough, and it was common to see back at i200, then your party wipes and need start over. Has nothing to do with any other metric to get it done. In that situation it would be nice to see who is not doing enough dps so you can advice on what to do, or be forced to kick them because the reason you are wiping is because of this person not doing enough DPS because of the DPS check. If yoshi-p hates any form of harassment over doing enough dps , then you NEED TO REMOVE !!! DPS checks because having dps checks without parser makes no sense.
Ok? what about the causal content that has them though?