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  1. #1
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Xatsh View Post
    Not sure if an option to do all content at all levels is the best way to not negate content. It removes the goal of working towards something when leveling. Sorta like how at launch you could wear endgame gear at rank 1... sorta was seen as a huge negative by the majority because it removed the feeling of progression.

    Now a level sync option like in XI where you could level up a say level 40 job when synced to rank 25 or so would be good.

    I personally would like to see dungeons having multiple paths in them. Ones with the standard level mobs, a mid level mob path, and a really really hard endgame path. That way say Totorak is valid through out the game but we are not doing the same exact run from rank 20 all the way to 50 of the game.
    Tho this does sound awesome, when i look at it as a development and time point of view, it would take soo long to make a dungeon with 3 paths. I'd rather have 3 seperate themed dungeons with customizable difficulty settings than 1 dungeon.

    I think its easier to just have settings to customize mob levels similar to the guild leve system.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  2. #2
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Engineer View Post
    Tho this does sound awesome, when i look at it as a development and time point of view, it would take soo long to make a dungeon with 3 paths. I'd rather have 3 seperate themed dungeons with customizable difficulty settings than 1 dungeon.

    I think its easier to just have settings to customize mob levels similar to the guild leve system.
    If it has guild leve settings then it's a guild leve. Is a primal fight a guild leve? Is a instanced raid a guild leve? Would SE have made them guild leves if they had wanted them have guild leve settings?

    Where is the post where the guy who is developing moogle is taking to heart how quickly ifrit was beaten...
    (0)

  3. #3
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Treach View Post
    If it has guild leve settings then it's a guild leve. Is a primal fight a guild leve? Is a instanced raid a guild leve? Would SE have made them guild leves if they had wanted them have guild leve settings?

    Where is the post where the guy who is developing moogle is taking to heart how quickly ifrit was beaten...
    I dont understand why people act silly when someone tries to use certain things in certain games as an example to make things better to comprehend. Why do people have to act silly, and childish, instead of responding like and adult.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  4. #4
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Engineer View Post
    I dont understand why people act silly when someone tries to use certain things in certain games as an example to make things better to comprehend. Why do people have to act silly, and childish, instead of responding like and adult.
    You misread it then, I was acting more like a condescending adult to a child.
    (0)