As of right now, certain content is geared toward hardcore, and certain for casual. I think each content should be geared toward each play group, through difficulty settings.
As of right now, certain content is geared toward hardcore, and certain for casual. I think each content should be geared toward each play group, through difficulty settings.
My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.
I don't care to do the level 15 dungeon or totrakakakakaka35something on harder difficulties, why would I want to that when I've already gotten superior gear from ifrit?
Seems like your the type of person that ONLY does things for gear. There are players who play for the the fun factor as well.
Its fine that you wouldnt, but dont try to stop someone who wants to.
My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.
Read previous statement please.
What I truly want is more stuff to do at higher levels and higher levels only because you can only go up in levels. People need stuff to work for, not stuff to be handed to them on a silver platter.Now go kill it until you get bored and never touch it again because you aren't getting anything from it except for personal satisfaction that loses satisfaction after each kill. Trust me it happens, at the point I that I just want my other two damn weapons from ifrit.
You are seriously just going to bore people to death handing them everything. Why bother leveling? I can just experience everything at level 1 and kill it easier cause it scales to me.
You sir, need to think about the future of the game and not what you want.
Last edited by Treach; 11-08-2011 at 08:37 AM.
My suggestion is more for the dungeons, Because ifrit already has different difficulties.
and if i want to keep killing ifrit at a low level and get bored out my mind let me do that. The funny thing is i wouldnt get bored out my mind because i can replay lower level dungeons at a higher level for challenge. ;p
My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.
Sounds like you don't enjoy the thrill of a challenge and want everything hand fed to you.
ViciousLinkshell of Gysahl
www.viciouslinkshell.com
its not about me, its the community, and realizing not every plays the game for the same reasons.
And yes i do like challenge, thats why i want to encounter it at the level i am, and whatever level i want.
For level 50 players that want a challenge can put the difficulty past level 50 and have a HYPER or INSANE mode. it really suites everyone and what they want to do.
My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.
You are an idiot .. you can't see anything but your own small minded view.
It's an easy way for the development team to recycle content not to necessarily compete against other end game content but for the 30-40 and 40-45 gapping hole that has nothing else to do but grind in XP parties.
You got Superior gear from Ifrit, funny I thought he only dropped weapons.
To the post above me I'll say it again this game is designed with level scaling in mind, basically how guild leves work should work on all monsters even bosses, perhaps with some minor tuning.
Last edited by Jinko; 11-08-2011 at 09:16 AM.
If being an narrowminded idiot is the people who don't want time and effort wasted on something that probably won't even be played or used a week after releasing are called, then yes I am. (If you need explanations as to why having multiple versions of a fight that don't drop/give anything and then one real fight is bad and wasteful, then you can be the idiot and I can just be narrowminded.)You are an idiot .. you can't see anything but your own small minded view.
It's an easy way for the development team to recycle content not to necessarily compete against other end game content but for the 30-40 and 40-45 gapping hole that has nothing else to do but grind in XP parties.
You got Superior gear from Ifrit, funny I thought he only dropped weapons.
WoW's dual modes of difficulty for the raids still require you to be 85 to do them. Don't think you are going to see level 1 deathwing fights anytime soon. The scale of which this thread is asking is ridiculous and a huge waste of time that could be better spent on other things like, I don't know, overall improving gameplay that DOES affect EVERYONE?
Also what armor drops am I looking for that can actually have materia and or are good? Already have siphai turban btw.
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