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  1. #1
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Consider that each difficulty level multiplies the amount of time the developers and testers have to spend on each dungeon!

    That said, I don't actually dislike the idea, I just question its feasibility, especially in Option 2's case. It's much easier to design a dungeon once, for a particular level range.

    Now, what /I'd/ like to see is level sync functionality, personally, to solve this problem, although it'll be a while before I have every job I'm interested in leveling leveled past Toto-Rak level.
    (1)
    7UP!


  2. #2
    Player
    Llewelyn's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Llewelyn Lorwerth
    World
    Balmung
    Main Class
    Arcanist Lv 24
    Quote Originally Posted by Teakwood View Post
    Consider that each difficulty level multiplies the amount of time the developers and testers have to spend on each dungeon!

    That said, I don't actually dislike the idea, I just question its feasibility, especially in Option 2's case. It's much easier to design a dungeon once, for a particular level range.

    Now, what /I'd/ like to see is level sync functionality, personally, to solve this problem, although it'll be a while before I have every job I'm interested in leveling leveled past Toto-Rak level.

    Ooh, yeah, I'd love to see not only Level Sync, but Level Caps. Like in XI - low level content remains challenging, and there's actually a reason to hang onto old gear.
    (1)
    Last edited by Llewelyn; 11-08-2011 at 07:09 AM.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Lindblum
    Posts
    134
    Quote Originally Posted by Llewelyn View Post
    Ooh, yeah, I'd love to see not only Level Sync, but Level Caps. Like in XI - low level content remains challenging, and there's actually a reason to hang onto old gear.
    OMG PLEASE NO LEVEL SYNC AND ESPECIALLY NO LEVEL CAPS!

    Worst thing ever is hanging on to lower level gear cluttering up space so you can do stuff that limits your level. Whats worse is completing it yourself and having friends ask you to help which you respond by saying "Sorry no gear" or having to actually go buy some gear on the fly so you dont look selfish. Level Sync produced bad players in 11. Underskilled and only having killed worms for 30-40 levels.

    I for one like it the way it is. There is level 15 dungeon in limsa now that I explored on my 50. Its a nice dungeon with good amount of mobs and decent loot. It even has a cool looking boss type. There is Toto-Rak that also has a good set of loot for low level jobs and it only requires 2 people to go in. You can go in as a 50 and destroy everything and help others get loot.

    Then you got Darkhold and Ifrit which is reserved for the higher levels. Like a reward for reaching 50 you get access to more content. Ugh I think I lost my train of thought...
    (0)
    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator and at least the horse never said anything stupid."