My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.
Do you not have comprehension skills? i said " casual players, content accessiblity, and the endgame Fun Factor."
which means, casual players can enjoy all content. Content is accessible to everyone. Endgame players can have fun playing old dungeons at a higher challenge for fun and xp.
Please read a post correctly, and have a thorough thought process before posting please.![]()
My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.
All content is readily available to any player already. I see tons of people trying ifrit and I saw many groups enter darkhold. There is nothing holding a player back from completing these two "endgame" events other then his own skill and his group members skill.Do you not have comprehension skills? i said " casual players, content accessiblity, and the endgame Fun Factor."
which means, casual players can enjoy all content. Content is accessible to everyone. Endgame players can have fun playing old dungeons at a higher challenge for fun and xp.
Please read a post correctly, and have a thorough thought process before posting please.
You can't seem to grasp the fact that endgame should require more then casual attention and skill, otherwise it shouldn't be called endgame. All I see from you is whining that everyone should be equal and everyone should be able to finish it easily. That is not endgame and that makes a really boring game.
No, having multiple levels of difficulty does not make the "easier levels" of Primal Fights endgame. You can tell yourself all you want "I did level 35 Ifrit! I did an won an endgame event!". Nope, you didn't. You won a dumbed down version of what many other players currently can do with pugs on my server. Also you don't deserve ANY gear/gil/experience for killing a nerfed ifrit. And NO, it will not make endgame a better thing for everyone, BECAUSE people like to progress and accomplish things, and no again before you state it, progressing through nerfed levels and difficulties IS NOT PROGRESSION.
This topic and the other one started by feral ren is nothing more then QQ "I can't do it, nerf it so I can feel better about myself while making it look like I give a shit about the population of this game."
Content should be accessable to everyone at different levels. Just with casuals should be able to enjoy all content, but of course will not get the high end loot drops. The loot will stay at the intended lvl, so casual attention will not be able to get the drops at the lower level.All content is readily available to any player already. I see tons of people trying ifrit and I saw many groups enter darkhold. There is nothing holding a player back from completing these two "endgame" events other then his own skill and his group members skill.
You can't seem to grasp the fact that endgame should require more then casual attention and skill, otherwise it shouldn't be called endgame. All I see from you is whining that everyone should be equal and everyone should be able to finish it easily. That is not endgame and that makes a really boring game.
No, having multiple levels of difficulty does not make the "easier levels" of Primal Fights endgame. You can tell yourself all you want "I did level 35 Ifrit! I did an won an endgame event!". Nope, you didn't. You won a dumbed down version of what many other players currently can do with pugs on my server. Also you don't deserve ANY gear/gil/experience for killing a nerfed ifrit. And NO, it will not make endgame a better thing for everyone, BECAUSE people like to progress and accomplish things, and no again before you state it, progressing through nerfed levels and difficulties IS NOT PROGRESSION.
This topic and the other one started by feral ren is nothing more then QQ "I can't do it, nerf it so I can feel better about myself while making it look like I give a shit about the population of this game."
i dont see the problem, this just creates more options for everyone.
My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.
Content should be accessable to everyone at different levels. Just with casuals should be able to enjoy all content, but of course will not get the high end loot drops. The loot will stay at the intended lvl, so casual attention will not be able to get the drops at the lower level.
i dont see the problem, this just creates more options for everyone.You want to chain ifrit for xp? You do know there is no point to killing a level 15/25/35 ifrit for xp right? There is even 15 mins until you can retry.Originally Posted by Dalmore View Post
What your asking for is low lvl content yes we need more low to mid lvl content but making endgame stuff available for all lvls is not the answer. If a "casual" doesnt have time to hit 50 (at the games current lvling rate can take less than a week) or cant be bothered to hit 50. you think they should be able to do stuff we bust our asses to do endgame? seriously?
yes because your busting your ass for the loot, they are just enjoying the content for xp, and normal mob drops. i dont see the problem. (this is you btw)
Allowing everyone to see everything is great and all in theory but really? Seems very pointless....
Last edited by Treach; 11-08-2011 at 08:11 AM.
Isnt there a Normal and harde mode for ifrit anyway? there is no point for you to play the normal mode because your at level 50.
I see a point for the players at the level of the normal mode to play it. The point is for challenge, excitement, and fun along with xp. There is a point, not for you, but for others yes.
My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.
Ifrit is hardly a dungeon is it ?
When Dungeon Finder is added to the game being locked out of one dungeon is no problem if another is available.
Balancing isn't that big of an issue as mobs in this game scale based on level, yes even Ifrit.
Casuals don't need to have access to every last bit of content. Some exclusivity in an MMO is fine.Do you not have comprehension skills? i said " casual players, content accessiblity, and the endgame Fun Factor."
which means, casual players can enjoy all content. Content is accessible to everyone. Endgame players can have fun playing old dungeons at a higher challenge for fun and xp.
Please read a post correctly, and have a thorough thought process before posting please.
My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.
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