Quote Originally Posted by Starkbeaumont View Post
and you think PLDs would be cool with...
Whether or not another tank is "cool" with buffs to my job is not a balancing metric.

Quote Originally Posted by Starkbeaumont View Post
...DRKs having another all damage CD...
Another? You mean like, the same amount as PLD has?


Quote Originally Posted by Starkbeaumont View Post
...that is on a 1min recast and costs no resources (or 2400 mp with doubled potency)...
We're asking for DADM alone to mitigate physical damage as well, not regular DM. For 2400 mana that's a fair price considering we can already get similar mitigation to both damage types in TBN+DM. We're asking for DADM to have a purpose for existing. None of PLD's cooldowns cost them DPS to operate effectively. (Clemency and PoA are not cooldowns)

Quote Originally Posted by Starkbeaumont View Post
...which can be easily paired with TBN? When Sheltron is crap for any multi hitting attack?...
This is how it is right now, already. We already pair TBN with DM and Sheltron is already crap for multi-hitting attacks. What we're asking is for DADM to not be strictly inferior to TBNDM. You think "PLD's would be cool" with us having a slightly weaker tank LB1 for magic damage on a 60s recast? Cause THAT would actually give PLD serious competition in the utility department. That's more mitigation than Delirium and Reprisal combined.

Quote Originally Posted by Starkbeaumont View Post
PLD needs to rely on cross call skills just as much.
Except it doesn't. You already have a solid cooldown suite combined with a shield that like I said just makes PLD hands-down tanker than the other two tanks now that they can block magic. PLD's shield used to not be a big deal, but now, it absolutely is. PLD can take Rampart and Conva and be completely solid, DRK takes the same CR abilities because it clings to dear life without them unless its being propped up by magic-heavy content. DRK is THE reason tankbusters are almost all magical, and seemingly any fight now with physical ones ensures a tank swap mechanic so that DRK needn't take every single one.