Quote Originally Posted by Seku View Post
The "X" in this equation is what matters the most. The tank is offered 75% upfront. But 75% of what and an additional 5% of what? If the variable "x" for attack power is 50 for tanks, but the DPS attack power variable "x" is 200, as that's their payment for each patch cycle of gear, then the gap between tanks and DPS increases each patch cycle, instead of staying a static amount different from each other.
I'm not trying to put words in Shinkyo's text. But I think your trying to draw too much from that example. X is an undefined variable, it would be however much AP increases per str for that given role. The % in reference are the str we have on accessories now (75%) and the (5 x 5%) is the small +2 str from each accessory. Whereas dps get an "upgrade" each step, I think what he's basically saying is we got our "upgrade" upfront with the addition of str, and a small bonus each new accessory.

They should be able to better balance str amounts on dps and tanks moving forward, as others said it was just an emergency fix regarding 270 accessories so they had to balance it with the content already designed. Tanks do not need the same AP as dps right now. There is no scaling issue currently, there is no dps issue currently.