Results 1 to 10 of 195

Hybrid View

  1. #1
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Its an interesting change... the net is less RNG for viable cards. None the less I worry that the effects of the cards given two card setups is too low.

    If you math things out and say you're throwing AE Balance every time... now you would only be putting up a 5% buff for 30 seconds every 60 seconds... or a 2.5% buff to overall party damage if the star aligned over and over.

    If that's our "best" then honestly its pretty sad panda IMO. This is part of the reason they buffed the skill in the past to begin with. Because when we throw a card it should have some impact on the battle. With such a small slice our impact has been lessened.

    ---

    Now I agree part of the problem with all of this is that Throwing a 10% AE buff to the whole party for 30 seconds was very respectable... but as everyone knows. This two card alignment simply didn't come up consistently. So its weird to say the overall change is probably neutral in our effectiveness. Our biggest tide turner was heavily nerfed, and one of our throw away cards was made viable.

    So they fixed our RNG to some extent which is good... I'm just not sure if Astro's RNG utility will be felt with these smaller numbers.
    (7)
    Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
    My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
    Terra Magazine Articles - http://goo.gl/t7mwll

  2. #2
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Quote Originally Posted by Katlyna View Post
    /Snip
    It really seems like the Card buffs were needed when Astrologian didn't really meet par in regards to healing potencies, since AST was originally designed to be a Sub-WHM, Sub-SCH, but also had great buffing capablity. But with all the healing buffs and with more skills centered solely around raw healing power, the cards are kind of becoming a bonus.

    It's basically turned into "You get a SCH and Buffs!" or "You get a WHM and Buffs!", if you add in how the RNG system isn't punishing at all, they really had to decide between nerfing potencies or nerfing cards, I guess they went with cards.
    (0)

  3. #3
    Player
    Novak_04's Avatar
    Join Date
    Jun 2017
    Posts
    222
    Character
    Zugz Zwang
    World
    Behemoth
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Cyrocco View Post
    It really seems like the Card buffs were needed when Astrologian didn't really meet par in regards to healing potencies, since AST was originally designed to be a Sub-WHM, Sub-SCH, but also had great buffing capablity. But with all the healing buffs and with more skills centered solely around raw healing power, the cards are kind of becoming a bonus.

    It's basically turned into "You get a SCH and Buffs!" or "You get a WHM and Buffs!", if you add in how the RNG system isn't punishing at all, they really had to decide between nerfing potencies or nerfing cards, I guess they went with cards.
    Where exactly is THIS coming from? I'm looking at the patch notes and I'm not seeing any healing buffs...
    (5)

  4. #4
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Quote Originally Posted by Novak_04 View Post
    Where exactly is THIS coming from? I'm looking at the patch notes and I'm not seeing any healing buffs...
    Please take a look at AST during 3.0 through 4.05, I was clearly talking about previous iterations of AST. AST previously offered okay heals and great buffing capability, with 4.0 that's great heals and great buffing capability. That's what I'm talking about specifically.
    (0)