I almost regret not reading this sooner. I needed a good laugh.As for the other question, as of late i've had to step into a melee role as there aren't many reading up anymore and i do this to support the tank. it also places me near him in case i need to throw a support heal. as it stands without enhancements to my melee i can do around 1500-2300 compared to just around 2000-3000 (without critical) so it doesn't really make to much difference and i can do two things at once rather then just casting. Also if i relly more on Jolt, Scatter, and Impulse from that range my bar still goes up and i get an AOE around 1300-1500 (without critical) that makes the runs go much faster. On bosses i'll hang back and bombard them with my spells sure but leading up the melee is on par with most Monks and adds a second sword to the mix, then add in the AOE stuff and a lot of tanks have been very very thankful.
By 'OP' you mean 'not quite the highest dps, but mobile'... ?



I mean great utility, highly mobile, insta casts, very big DPS, basically no mana issues, super simple, easy playstyle - basically a job with 0 drawbacks and DPS that is outshining the two other casters when it should be the lowest of the three. RDM is basically the AST of the casters IMO. AST also needs to be brought back down to Earth. Oh, not to mention that there is 0 reason to bring a SMN or a BLM when you can just have a RDM. This situation screams AST 3.4 all over again.
When you phrase it that way, it almost sounds like you believe it's entirely RDM's fault, when the truth is, SMN is a convoluted mess to play that needs its mechanics reworked, and BLM was apparently doing more dps with its HW rotations than its 4.0 rotation (ask an actual BLM about that) as well as unforgiving timers that punish a loss of a GCD heavily.I mean great utility, highly mobile, insta casts, very big DPS, basically no mana issues, super simple, easy playstyle - basically a job with 0 drawbacks and DPS that is outshining the two other casters when it should be the lowest of the three. RDM is basically the AST of the casters IMO. AST also needs to be brought back down to Earth. Oh, not to mention that there is 0 reason to bring a SMN or a BLM when you can just have a RDM. This situation screams AST 3.4 all over again.
Nerfing RDM, and doing nothing else will not make SMN, and BLM's problems go away, just like how nerfing AST's healing potencies alone will not make WHM's problems go away.
In this case of casters, I'd argue that more DPS jobs should have more phase-change/boss mechanic screwage-friendly traits/changes. Again, actual BLMs could talk of the specifics about what needs a few seconds more on its duration, but the CD reduction of triplecast was a good start. SMN... again, is just a mess.
Even if RDM were nerfed, the discussion we should be having, and likely will be seeing alot more of, will be the difficulty of the other casters to hit their performance ceiling when it's the problem that should be addressed now before heavy-handed nerfs go out.
Oh, just saying it now, no dps should be balanced around how easy it is to play, and SE agrees if the live letter was anything to go by. Just feels like someone is bound to argue that every 5 min when it comes to RDM discussion.
Last edited by Reilyn; 07-18-2017 at 01:41 PM.
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