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  1. #12
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by KuroTenshi View Post
    I actually like what someone mentioned about melee and ranged. Ranged can take the place of melee, but melee cannot take the place of ranged. If melee do less damage than ranged there's no reason to bring melee. Optimally you'd take as many ranged to every fight as you can even now. But currently due to melee dps(sam/mnk) and utility(nin/drg) you still want to keep at least two melee.
    1) Ranged DPS would have to do MORE than melee while also being more RELIABLE in their DPS. Neither of these two conditions are true. In fact, they're so not true that you'd be better off taking 3 melee and 1 RDM and in fact the fastest times have done just that.
    2) Try to remember stacking jobs and that association with limit breaks
    3) Ranged physical can not take the place of melee. In fact, you don't even have to take a ranged physical DPS at all. While you shouldn't do 4 melee DPS. 3 melee and 1 caster works just fine and is actually a better solution than 3 melee and 1 ranged physical.
    4) DRG should not be mentioned. Their rDPS contribution does not balance out their low damage.

    Quote Originally Posted by Aysen View Post
    It's not about how it affects their dps. It's about how likely a party is to choose them over other classes. The utility a RDM brings to the table compensates for a lower damage. If I had a BLM and a RDM who do the same amount of damage and let's say the BLM has embolden too, I would still choose the RDM because of cure and raise.
    Their lower damage? On average RDM is HIGHER than other DPS.... The icing on the cake is that they have cure and raise.
    (1)
    Last edited by Elnidfse; 07-14-2017 at 06:04 PM.