Quote Originally Posted by PrismaticDaybreak View Post
.
And what it seems you aren't understanding is that I'm not discussing classes play styles right now, I'm discuss performance. At the end of the day even if these classes aren't perfect ATM, the expansion just released so there is very little hope for a massive overhaul. But not only do these classes play poorly, they also don't perform.

You keep using the argument that the other classes are too difficult to play, that isn't RDMs fault and RDM doing less damage won't fix that. While that might be true, it will also stop players from quitting their jobs to jump on the bandwagon to play the EZmode powerhouse that doesn't care about fight mechanics. At the end of the day, even if DRG and SMN are clunky, if they rewarded the effort appropriately there would be far less complaints about the class. 3.0 DRG wasn't the best to play, and yet complaints were fairly minimal because the class was good. It required skill to get the most out of the class.


Remember: everything is relative. Performance is relative, utility is relative. It is just human nature to be pissed off that they can get ice cream, but you can't. It doesn't necessarily mean that dragging others down is the best course of action no. But even then I provided a hypothetical yet you still decided to harp on the point about other classes sucking to play. As I said, people will find a way to optimize classes even if they require jumping over hurdles if they get rewarded for it, which I think everyone can agree on.

At least, we will see on Tuesday what the dev team think.