Quote Originally Posted by Fynlar View Post
It's more like:

If tank is bad > you'll probably wipe, either because the tank can't mitigate and dies, or can't hold hate and lets mobs run amok
If healer is bad > you'll probably wipe, because DUH

If DPS are bad > generally speaking, you'll take a little bit longer to run the instance. Trash pack might take 50 seconds instead of 40 seconds to kill, or something. Woop. Unless your output is really, really bad or you're mishandling a mechanic that's critical enough to cause wipes, chances are nobody will even comment about it in the typical DF dungeon.

This is what makes tank/healer inherently more stressful. As DPS, unless you are running the latest extreme/savage content, any "pressure" you might feel about your damage output comes solely from yourself. Yes, there's DPS checks here and there, but not very many and they mostly exist in the harder content, not in most duty roulette content.
This.

DPS have inherently less pressure to deal with.

You can choose to be a good DPS and do things like stun mobs that are charging an AoE (like I do on my NIN), but if you don't do that, the group isn't going to wipe and it's not your "job" (especially not in roulettes).