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  1. #191
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Katsuragi_ View Post
    Be that as it may, it's been my understanding that the issues lie with the classes themselves and it surely should be addressed if that is the case (perhaps a loss of identity that spilled over their kit would be a way to put it), but not with the tanking role in itself.
    I don't think I've heard a single Paladin complain yet. But sure I'm not advocating that everyone should just go Paladin. They have the other two for a reason.
    I'd somewhat disagree that's the case (as in the issues only lie within the classes themselves; of course they do have glaring issues with identity but that's not everything), but then again my expectation of what tanking should be like to be fun is different than other people.
    Honestly, leveling my Paladin has been quite boring. The only reason I'm trying to level it is so I have a tank at 70 for my FC.
    Paladins are in the best spot right now, but I'd argue underlying issues surrounding tanks themselves still remain.

    (1)

  2. #192
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kosmos992k View Post
    How so? I am only 53 on WHM so I am not aware of how the level 70 skillset balances, but it looks to me that without using thin air pretty liberally, you will be out of MP pretty easily?
    The combo of Lucid Dreaming and Thin Air keeps us pretty well off.

    Popping them in succession allows us to gain our MP back while not spending any, which makes for great healing or even dps (i.e spamming holy on multi-mob trash pulls, or mass aoe healing).

    I do occasionally come close to going dry in some of the EX fights, but only if the party is failing at mechanics and taking excessive unnecessary damage or if my healing partner is doing much less healing.

    Edit: Totally forgot to mention Assize; another of our MP/Healing tools in our kit.

    Quote Originally Posted by Nixxe View Post
    It's actually weird getting on AST and remembering I have to care about mana now.
    I'm leveling AST now and you're right. It's weird. I find myself using Ewer more than I remember having to prior to SB.
    (2)
    Last edited by Syrehn; 07-11-2017 at 12:58 AM.

  3. #193
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Kosmos992k View Post
    How so? I am only 53 on WHM so I am not aware of how the level 70 skillset balances, but it looks to me that without using thin air pretty liberally, you will be out of MP pretty easily?
    Even though I'm supposed to be avoiding WHM in PVE due to my annoyance at the changes, it's totally true about MP. Thin Air comes up enough to be used a lot, Assize comes up more than it used to even if you actively ignore the annoying lilies and now it's always useful (since Cleric Stance doesn't matter), and at low level you now get the MP refresh ability earlier than before. Unless you're sitting on cooldowns there's no reason to ever run out of MP. It will probably be nerfed at some point. AST is in a nice spot with MP where it's strong but does require some basic management occasionally which is probably more realistic.
    (0)

  4. #194
    Player
    sorawild34's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    67
    Character
    Merlin Waltz
    World
    Famfrit
    Main Class
    Dark Knight Lv 90
    Im a tank and I enjoy what I do. I started out as a WHM byt found being a healer in this game oddly stressful, I tried DPS but found it boring. They put in these rewards for tanks and healers because they are the lowest population's in the game while DPS players are over half the player base and thats true for most MMOs. DPS are extremely common and because of that they are considered the Burger King Workers of the game. Also it really goes to show how much of a wimp you are because you openly said you wont even be looking at the reply's.
    (1)

  5. #195
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aramina View Post
    The difference that people (I think) are referring to is internal vs. external stressors. If mobs are running willy nilly, the blame will (generally) fall straight on the tank. If people are dying, the blame will (generally) fall straight on the healer. If DPS is low you can say "damage is low" but without a parser you can't say which (or both) is low so it is not personal, you can just assume it's that OTHER guy that is bad.

    Does that make sense?
    Absolutely and this is why being against parsers is illogical.
    Problem is: even with a parser, it takes knowedge, most of the community here lacks, to properly interpret the data. You can't just look at the overall DPS/damage done and draw conclusions solely from that. Most certainly not if you are trying to be helpful towards the DPS in question.

    SE probably saw the parser thing as a no win scenario and opted for the lesser of 2 evils.
    Quote Originally Posted by Kosmos992k View Post
    How so? I am only 53 on WHM so I am not aware of how the level 70 skillset balances, but it looks to me that without using thin air pretty liberally, you will be out of MP pretty easily?
    Naah. You have 3 regen skills. And yes, you should use ex-machina very liberally. Like... on cooldown (unless too close to full). Only reason not to do that would be if a heavy AoE heal phase is imminent.

    Only way to run out is hardcore holy/AoE heal spam.
    (0)

  6. #196
    Player
    Drakkaelus's Avatar
    Join Date
    Feb 2015
    Posts
    129
    Character
    Drakkaelus Grimkaiser
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I had to laugh at the original post.

    S/he's so soft that they're unwilling to listen to feedback but they still expect their opinion to be taken seriously.

    Nobody should have humored the OP with a serious response.
    (5)

  7. #197
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    This actually has nothing to do with rewarding tanks and healers over dps, this is a numbers and community problem. While this varies person to person, dps roles are generally more fun to play with less risk if you mess up. Tanks and healers have less room for error and depending on who you ask aren't as fun or rewarding to play. Because of this, dps will always outnumber tanks and healers. The incentive is there to encourage them to play a's the less popular role. I'm not saying dps don't deserve the rewards, but they are lower priority in comparison to tanks and healers for the above reasons.
    (0)

  8. #198
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Vespar View Post
    This applies mostly to tanks, but on occasion healers.
    Some of us generally dislike the way tank and healer roles play. I dont think its fair to constantly reward those roles with bonus items (ie: cracked clusters, mounts, gil,etc.)
    Nop, I'm the one getting harrased as a healer when DPSs die out of stupidity (like not moving from AOE to do more DPS), I'm putting more effort in it than them considering I keep healing them even after that.....most of the time
    (3)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

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