The difference is that, I don't really care. It wasn't even my intention to sound condescending, however, just like you getting tired of people saying your job is "easy", I'm tired of people thinking their job is miles ahead of someone else's in difficulty.
You also asked me what I had done, I answered your question. How you took it is how you took it, I can't help that as text does not convey genuine feeling as well as vocal interaction does.
I agree with this, but the past is the past, everything was made easier this expansion. We have to look at the classes in comparison to each other currently, not in the past iterations as it does us no real good as of right now. Except drg... jeezus, no other class looses it's resource from phase changes right now except for Drg. Again, this doesn't make Drg harder to play, just more frustrating due to a poor design choice.For the record, I consider every class in this game easy as dirt, but to imply that the classes aren't easier than they were in any previous content generation is ridiculous.
Yes, they were made for this expansion, so their abilities flow better than the older classes do. The others were reworked while the new ones were designed with SB in mind.Yoshida made mention that they specifically wanted to raise the skill floor closer to the skill ceiling, or lower the ceiling. Samurai and Red Mage were newly made for this expansion so it was really easy to do with them, seeing as both of them are super easy, Red Mage being so easy that it gets boring for me at times. Oh wow, did I just call my own class easy? Impossible.
Again, I'm tired of people making it out like Drg or mnk or war or why is 10,000 times harder than any other job in comparison (pulled random jobs out of my arse).I'm not trying to play up the difficulty of my job, I'm just getting tired of people who have barely done any real content trying to dictate what is and isn't easy, or acting like because someone called (their) a job easy that it means everyone's job is easy!
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