Quote Originally Posted by Paladinleeds View Post
Then frankly if the hardcore are going to bench PLD because of stuff like that, let them bench PLD. Or design fights that having a PLD is useful in. The only way to avoid some classes being better is pure homogeonisation. As in, all perfectly the same, just with different animations. I don't think we want that either. I think each tank should have its own identity even if it means the hardcore bench a certain job again and again. For the less hardcore, they don't care so much.
I dunno why people think like this. Either create dumb imbalance or homogenize? Bench Pld? No thx. There are plenty of ways to keep damage and mitigation relatively similar for the tanks but make them play differently. I'll give you a very small tip of the ice berg example. One tank can have high personal "selfish" dps while another tank can buff the damage of the group and increase damage indirectly. Ultimately they are both contributing the same dps to the encounter. Hey look at that, simple example of how you can have balance without homogenization!