Quote Originally Posted by VargasVermillion View Post
Even if that's the case, extra mitigation still means nothing when the other tanks can still survive the content. Damage is always more desired and always will be until SE does an overhaul which they never will. If you take a large hit and are left with 10k hp instead of 6k it doesn't make a difference, you survived the tank buster you can keep on hitting stuff.
Then frankly if the hardcore are going to bench PLD because of stuff like that, let them bench PLD. Or design fights that having a PLD is useful in. The only way to avoid some classes being better is pure homogeonisation. As in, all perfectly the same, just with different animations. I don't think we want that either. I think each tank should have its own identity even if it means the hardcore bench a certain job again and again. For the less hardcore, they don't care so much.